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32 lines
823 B
32 lines
823 B
7 months ago
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#version 460
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#extension GL_EXT_ray_query : enable
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#extension GL_EXT_ray_flags_primitive_culling : enable
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layout(binding = 1, set = 0) uniform accelerationStructureEXT rtas;
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rayQueryEXT rqGlobal;
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void otherWrapper(rayQueryEXT rq) {
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rayQueryProceedEXT(rq);
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rayQueryProceedEXT(rqGlobal);
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}
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void wrapper(rayQueryEXT rq) {
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rayQueryEXT rq2;
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rayQueryProceedEXT(rq);
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rayQueryProceedEXT(rqGlobal);
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otherWrapper(rq);
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otherWrapper(rq2);
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otherWrapper(rqGlobal);
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}
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void main() {
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rayQueryInitializeEXT(rqGlobal, rtas, gl_RayFlagsNoneEXT, 0xFF, vec3(0,0,0), 0.0, vec3(1,0,0), 1.0);
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wrapper(rqGlobal);
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otherWrapper(rqGlobal);
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rayQueryEXT rq2;
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rayQueryInitializeEXT(rq2, rtas, gl_RayFlagsNoneEXT, 0xFF, vec3(0,0,0), 0.0, vec3(1,0,0), 1.0);
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wrapper(rq2);
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otherWrapper(rq2);
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}
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