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73 lines
2.1 KiB
73 lines
2.1 KiB
4 months ago
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#ifndef _GLSSHADERLIBRARYCASE_HPP
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#define _GLSSHADERLIBRARYCASE_HPP
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/*-------------------------------------------------------------------------
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* drawElements Quality Program OpenGL (ES) Module
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* -----------------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief Shader test case.
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*//*--------------------------------------------------------------------*/
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#include "gluDefs.hpp"
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#include "gluShaderLibrary.hpp"
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#include "tcuTestCase.hpp"
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namespace glu
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{
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class RenderContext;
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class ContextInfo;
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}
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namespace deqp
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{
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namespace gls
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{
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// ShaderCase node.
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class ShaderLibraryCase : public tcu::TestCase
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{
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public:
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// Methods.
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ShaderLibraryCase (tcu::TestContext& testCtx,
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glu::RenderContext& renderCtx,
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const glu::ContextInfo& contextInfo,
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const char* caseName,
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const char* description,
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const glu::sl::ShaderCaseSpecification& specification);
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virtual ~ShaderLibraryCase (void);
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private:
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void init (void);
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bool execute (void);
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IterateResult iterate (void);
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ShaderLibraryCase (const ShaderLibraryCase&); // not allowed!
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ShaderLibraryCase& operator= (const ShaderLibraryCase&); // not allowed!
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// Member variables.
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glu::RenderContext& m_renderCtx;
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const glu::ContextInfo& m_contextInfo;
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const glu::sl::ShaderCaseSpecification m_spec;
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};
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} // gls
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} // deqp
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#endif // _GLSSHADERLIBRARYCASE_HPP
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