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42 lines
1.2 KiB
42 lines
1.2 KiB
4 months ago
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-- automatically generated by the FlatBuffers compiler, do not modify
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-- namespace: Sample
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local flatbuffers = require('flatbuffers')
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local Weapon = {} -- the module
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local Weapon_mt = {} -- the class metatable
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function Weapon.New()
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local o = {}
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setmetatable(o, {__index = Weapon_mt})
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return o
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end
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function Weapon.GetRootAsWeapon(buf, offset)
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local n = flatbuffers.N.UOffsetT:Unpack(buf, offset)
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local o = Weapon.New()
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o:Init(buf, n + offset)
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return o
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end
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function Weapon_mt:Init(buf, pos)
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self.view = flatbuffers.view.New(buf, pos)
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end
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function Weapon_mt:Name()
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local o = self.view:Offset(4)
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if o ~= 0 then
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return self.view:String(o + self.view.pos)
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end
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end
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function Weapon_mt:Damage()
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local o = self.view:Offset(6)
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if o ~= 0 then
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return self.view:Get(flatbuffers.N.Int16, o + self.view.pos)
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end
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return 0
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end
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function Weapon.Start(builder) builder:StartObject(2) end
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function Weapon.AddName(builder, name) builder:PrependUOffsetTRelativeSlot(0, name, 0) end
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function Weapon.AddDamage(builder, damage) builder:PrependInt16Slot(1, damage, 0) end
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function Weapon.End(builder) return builder:EndObject() end
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return Weapon -- return the module
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