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118 lines
3.9 KiB
118 lines
3.9 KiB
4 months ago
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Building gRPC-Java
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==================
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Building is only necessary if you are making changes to gRPC-Java.
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Building requires JDK 8, as our tests use TLS.
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grpc-java has a C++ code generation plugin for protoc. Since many Java
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developers don't have C compilers installed and don't need to modify the
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codegen, the build can skip it. To skip, create the file
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`<project-root>/gradle.properties` and add `skipCodegen=true`.
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Then, to build, run:
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```
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$ ./gradlew build
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```
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To install the artifacts to your Maven local repository for use in your own
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project, run:
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```
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$ ./gradlew install
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```
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### Notes for IntelliJ
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Building in IntelliJ works best when you import the project as a Gradle project and delegate IDE
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build/run actions to Gradle.
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You can find this setting at:
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```Settings -> Build, Execution, Deployment
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-> Build Tools -> Gradle -> Runner
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-> Delegate IDE build/run actions to gradle.
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```
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How to Build Code Generation Plugin
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-----------------------------------
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This section is only necessary if you are making changes to the code
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generation. Most users only need to use `skipCodegen=true` as discussed above.
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### Build Protobuf
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The codegen plugin is C++ code and requires protobuf 3.0.0 or later.
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For Linux, Mac and MinGW:
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```
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$ git clone https://github.com/google/protobuf.git
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$ cd protobuf
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$ git checkout v3.5.1
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$ ./autogen.sh
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$ ./configure
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$ make
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$ make check
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$ sudo make install
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```
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If you are comfortable with C++ compilation and autotools, you can specify a
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``--prefix`` for Protobuf and use ``-I`` in ``CXXFLAGS``, ``-L`` in
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``LDFLAGS``, ``LD_LIBRARY_PATH``, and ``PATH`` to reference it. The
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environment variables will be used when building grpc-java.
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Protobuf installs to ``/usr/local`` by default.
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For Visual C++, please refer to the [Protobuf README](https://github.com/google/protobuf/blob/master/cmake/README.md)
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for how to compile Protobuf. gRPC-java assumes a Release build.
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#### Linux and MinGW
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If ``/usr/local/lib`` is not in your library search path, you can add it by running:
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```
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$ sudo sh -c 'echo /usr/local/lib >> /etc/ld.so.conf'
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$ sudo ldconfig
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```
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#### Mac
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Some versions of Mac OS X (e.g., 10.10) doesn't have ``/usr/local`` in the
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default search paths for header files and libraries. It will fail the build of
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the codegen. To work around this, you will need to set environment variables:
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```
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$ export CXXFLAGS="-I/usr/local/include" LDFLAGS="-L/usr/local/lib"
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```
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### Notes for Visual C++
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When building on Windows and VC++, you need to specify project properties for
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Gradle to find protobuf:
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```
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.\gradlew install ^
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-PvcProtobufInclude=C:\path\to\protobuf-3.5.1\src ^
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-PvcProtobufLibs=C:\path\to\protobuf-3.5.1\vsprojects\Release ^
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-PtargetArch=x86_32
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```
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Since specifying those properties every build is bothersome, you can instead
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create ``<project-root>\gradle.properties`` with contents like:
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```
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vcProtobufInclude=C:\\path\\to\\protobuf-3.5.1\\src
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vcProtobufLibs=C:\\path\\to\\protobuf-3.5.1\\vsprojects\\Release
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targetArch=x86_32
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```
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By default, the build script will build the codegen for the same architecture as
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the Java runtime installed on your system. If you are using 64-bit JVM, the
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codegen will be compiled for 64-bit. Since Protobuf is only built for 32-bit by
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default, the `targetArch=x86_32` is necessary.
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### Notes for MinGW on Windows
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If you have both MinGW and VC++ installed on Windows, VC++ will be used by
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default. To override this default and use MinGW, add ``-PvcDisable=true``
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to your Gradle command line or add ``vcDisable=true`` to your
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``<project-root>\gradle.properties``.
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### Notes for Unsupported Operating Systems
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The build script pulls pre-compiled ``protoc`` from Maven Central by default.
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We have built ``protoc`` binaries for popular systems, but they may not work
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for your system. If ``protoc`` cannot be downloaded or would not run, you can
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use the one that has been built by your own, by adding this property to
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``<project-root>/gradle.properties``:
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```
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protoc=/path/to/protoc
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```
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