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environment:
matrix:
- LWS_METHOD: jose
CMAKE_ARGS: -DLWS_WITH_JOSE=1
- LWS_METHOD: x64
CMAKE_ARGS: -DCMAKE_GENERATOR_PLATFORM=x64 -DLWS_WITH_HTTP2=1 -DLWS_WITH_PLUGINS=1 -DLIBUV_INCLUDE_DIRS=C:\assets\libuv64\include -DLIBUV_LIBRARIES=C:\assets\libuv64\libuv.lib
- LWS_METHOD: lwsws
CMAKE_ARGS: -DLWS_WITH_LWSWS=1 -DSQLITE3_INCLUDE_DIRS=C:\assets\sqlite3 -DSQLITE3_LIBRARIES=C:\assets\sqlite3\sqlite3.lib -DLIBUV_INCLUDE_DIRS=C:\assets\libuv\include -DLIBUV_LIBRARIES=C:\assets\libuv\libuv.lib
- LWS_METHOD: default
- LWS_METHOD: noserver
CMAKE_ARGS: -DLWS_WITHOUT_SERVER=ON
- LWS_METHOD: noclient
CMAKE_ARGS: -DLWS_WITHOUT_CLIENT=ON
- LWS_METHOD: noext
CMAKE_ARGS: -DLWS_WITHOUT_EXTENSIONS=ON
- LWS_METHOD: nossl
CMAKE_ARGS: -DLWS_WITH_SSL=OFF
install:
- appveyor DownloadFile https://libwebsockets.org:444/win-libuv.zip
- mkdir c:\assets
- mkdir c:\assets\libuv
- 7z x -oc:\assets\libuv win-libuv.zip
- appveyor DownloadFile https://libwebsockets.org:444/win-libuv64.zip
- mkdir c:\assets\libuv64
- 7z x -oc:\assets\libuv64 win-libuv64.zip
- appveyor DownloadFile https://libwebsockets.org:444/nsis-3.0rc1-setup.exe
- cmd /c start /wait nsis-3.0rc1-setup.exe /S /D=C:\nsis
- appveyor DownloadFile https://libwebsockets.org:444/sqlite-dll-win32-x86-3130000.zip
- mkdir c:\assets\sqlite3
- 7z x -oc:\assets\sqlite3 sqlite-dll-win32-x86-3130000.zip
- SET PATH=C:\Program Files\NSIS\;C:\Program Files (x86)\NSIS\;c:\nsis;%PATH%
build_script:
- md build
- cd build
- cmake -DCMAKE_BUILD_TYPE=Release %CMAKE_ARGS% ..
- cmake --build . --config Release
after_build:
- cd %APPVEYOR_BUILD_FOLDER%
- mkdir staging
- mkdir staging\include
- cp -r %APPVEYOR_BUILD_FOLDER%\build\bin %APPVEYOR_BUILD_FOLDER%\build\lib staging
- if EXIST staging\bin\share mv staging\bin\share staging
- if NOT EXIST staging\share\libwebsockets-test-server mkdir staging\share\libwebsockets-test-server
- IF EXIST %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.pem cp %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.pem staging\share\libwebsockets-test-server
- IF EXIST %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.key.pem cp %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.key.pem staging\share\libwebsockets-test-server
- IF EXIST %APPVEYOR_BUILD_FOLDER%\build\lws_config.h cp %APPVEYOR_BUILD_FOLDER%\build\lws_config.h staging\include
- cp %APPVEYOR_BUILD_FOLDER%\include\libwebsockets.h staging\include
- cp -r %APPVEYOR_BUILD_FOLDER%\include\libwebsockets staging\include
- 7z a build\lws-%LWS_METHOD%-%APPVEYOR_BUILD_ID%.zip %APPVEYOR_BUILD_FOLDER%\staging\*
artifacts:
- path: build\lws-%LWS_METHOD%-%APPVEYOR_BUILD_ID%.zip
#deploy:
#- provider: BinTray
# username: lws-team
# api_key:
# secure: nDpZ7P/wrk98DwJPMC6KpCC23QrVP8f3RxvKzBaqOmb9LiVrg1IyO1cc5vcgShZC
# subject: lws-team
# repo: libwebsockets
# package: windows
# publish: true
# override: true
# explode: false
matrix:
fast_finish: true