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194 lines
8.9 KiB
194 lines
8.9 KiB
4 months ago
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/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HARDWARE_SOUNDTRIGGER_V2_2_SOUNDTRIGGERHW_H
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#define ANDROID_HARDWARE_SOUNDTRIGGER_V2_2_SOUNDTRIGGERHW_H
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#include <android/hardware/soundtrigger/2.0/ISoundTriggerHw.h>
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#include <android/hardware/soundtrigger/2.0/ISoundTriggerHwCallback.h>
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#include <android/hardware/soundtrigger/2.2/ISoundTriggerHw.h>
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#include <hardware/sound_trigger.h>
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#include <hidl/MQDescriptor.h>
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#include <hidl/Status.h>
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#include <stdatomic.h>
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#include <system/sound_trigger.h>
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#include <utils/KeyedVector.h>
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#include <utils/threads.h>
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namespace android {
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namespace hardware {
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namespace soundtrigger {
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namespace V2_2 {
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namespace implementation {
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using ::android::sp;
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using ::android::hardware::hidl_array;
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using ::android::hardware::hidl_memory;
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using ::android::hardware::hidl_string;
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using ::android::hardware::hidl_vec;
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using ::android::hardware::Return;
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using ::android::hardware::Void;
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using ::android::hardware::audio::common::V2_0::Uuid;
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using ::android::hardware::soundtrigger::V2_0::ISoundTriggerHwCallback;
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/**
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* According to the HIDL C++ Users Guide: client and server implementations
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* should never directly refer to anything other than the interface header
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* generated from the HIDL definition file (ie. ISoundTriggerHw.hal), so
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* this V2_2 implementation copies the V2_0 and V2_1 implementations and
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* then adds the new V2_2 implementation.
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*/
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struct SoundTriggerHw : public ISoundTriggerHw {
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// Methods from V2_0::ISoundTriggerHw follow.
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Return<void> getProperties(getProperties_cb _hidl_cb) override;
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Return<void> loadSoundModel(const V2_0::ISoundTriggerHw::SoundModel& soundModel,
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const sp<V2_0::ISoundTriggerHwCallback>& callback, int32_t cookie,
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loadSoundModel_cb _hidl_cb) override;
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Return<void> loadPhraseSoundModel(const V2_0::ISoundTriggerHw::PhraseSoundModel& soundModel,
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const sp<V2_0::ISoundTriggerHwCallback>& callback,
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int32_t cookie, loadPhraseSoundModel_cb _hidl_cb) override;
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Return<int32_t> unloadSoundModel(int32_t modelHandle) override;
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Return<int32_t> startRecognition(int32_t modelHandle,
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const V2_0::ISoundTriggerHw::RecognitionConfig& config,
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const sp<V2_0::ISoundTriggerHwCallback>& callback,
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int32_t cookie) override;
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Return<int32_t> stopRecognition(int32_t modelHandle) override;
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Return<int32_t> stopAllRecognitions() override;
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// Methods from V2_1::ISoundTriggerHw follow.
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Return<void> loadSoundModel_2_1(const V2_1::ISoundTriggerHw::SoundModel& soundModel,
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const sp<V2_1::ISoundTriggerHwCallback>& callback,
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int32_t cookie, loadSoundModel_2_1_cb _hidl_cb) override;
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Return<void> loadPhraseSoundModel_2_1(const V2_1::ISoundTriggerHw::PhraseSoundModel& soundModel,
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const sp<V2_1::ISoundTriggerHwCallback>& callback,
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int32_t cookie,
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loadPhraseSoundModel_2_1_cb _hidl_cb) override;
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Return<int32_t> startRecognition_2_1(int32_t modelHandle,
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const V2_1::ISoundTriggerHw::RecognitionConfig& config,
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const sp<V2_1::ISoundTriggerHwCallback>& callback,
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int32_t cookie) override;
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// Methods from V2_2::ISoundTriggerHw follow.
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Return<int32_t> getModelState(int32_t modelHandle) override;
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SoundTriggerHw();
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// Copied from hardware/interfaces/soundtrigger/2.0/default/SoundTriggerHalImpl.h
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class SoundModelClient : public RefBase {
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public:
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SoundModelClient(uint32_t id, V2_0::ISoundTriggerHwCallback::CallbackCookie cookie)
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: mId(id), mCookie(cookie) {}
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virtual ~SoundModelClient() {}
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uint32_t getId() const { return mId; }
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sound_model_handle_t getHalHandle() const { return mHalHandle; }
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void setHalHandle(sound_model_handle_t handle) { mHalHandle = handle; }
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virtual void recognitionCallback(struct sound_trigger_recognition_event* halEvent) = 0;
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virtual void soundModelCallback(struct sound_trigger_model_event* halEvent) = 0;
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protected:
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const uint32_t mId;
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sound_model_handle_t mHalHandle;
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V2_0::ISoundTriggerHwCallback::CallbackCookie mCookie;
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};
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protected:
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static void convertPhaseRecognitionEventFromHal(
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V2_0::ISoundTriggerHwCallback::PhraseRecognitionEvent* event,
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const struct sound_trigger_phrase_recognition_event* halEvent);
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static void convertRecognitionEventFromHal(
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V2_0::ISoundTriggerHwCallback::RecognitionEvent* event,
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const struct sound_trigger_recognition_event* halEvent);
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static void convertSoundModelEventFromHal(V2_0::ISoundTriggerHwCallback::ModelEvent* event,
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const struct sound_trigger_model_event* halEvent);
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virtual ~SoundTriggerHw();
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uint32_t nextUniqueModelId();
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int doLoadSoundModel(const V2_0::ISoundTriggerHw::SoundModel& soundModel,
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sp<SoundModelClient> client);
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// RefBase
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void onFirstRef() override;
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private:
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class SoundModelClient_2_0 : public SoundModelClient {
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public:
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SoundModelClient_2_0(uint32_t id, V2_0::ISoundTriggerHwCallback::CallbackCookie cookie,
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sp<V2_0::ISoundTriggerHwCallback> callback)
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: SoundModelClient(id, cookie), mCallback(callback) {}
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void recognitionCallback(struct sound_trigger_recognition_event* halEvent) override;
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void soundModelCallback(struct sound_trigger_model_event* halEvent) override;
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private:
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sp<V2_0::ISoundTriggerHwCallback> mCallback;
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};
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void convertUuidFromHal(Uuid* uuid, const sound_trigger_uuid_t* halUuid);
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void convertUuidToHal(sound_trigger_uuid_t* halUuid, const Uuid* uuid);
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void convertPropertiesFromHal(V2_0::ISoundTriggerHw::Properties* properties,
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const struct sound_trigger_properties* halProperties);
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void convertTriggerPhraseToHal(struct sound_trigger_phrase* halTriggerPhrase,
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const V2_0::ISoundTriggerHw::Phrase* triggerPhrase);
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// returned HAL sound model must be freed by caller
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struct sound_trigger_sound_model* convertSoundModelToHal(
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const V2_0::ISoundTriggerHw::SoundModel* soundModel);
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void convertPhraseRecognitionExtraToHal(struct sound_trigger_phrase_recognition_extra* halExtra,
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const V2_0::PhraseRecognitionExtra* extra);
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// returned recognition config must be freed by caller
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struct sound_trigger_recognition_config* convertRecognitionConfigToHal(
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const V2_0::ISoundTriggerHw::RecognitionConfig* config);
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static void convertPhraseRecognitionExtraFromHal(
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V2_0::PhraseRecognitionExtra* extra,
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const struct sound_trigger_phrase_recognition_extra* halExtra);
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static void soundModelCallback(struct sound_trigger_model_event* halEvent, void* cookie);
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static void recognitionCallback(struct sound_trigger_recognition_event* halEvent, void* cookie);
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const char* mModuleName;
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struct sound_trigger_hw_device* mHwDevice;
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volatile atomic_uint_fast32_t mNextModelId;
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DefaultKeyedVector<int32_t, sp<SoundModelClient> > mClients;
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Mutex mLock;
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// Copied from hardware/interfaces/soundtrigger/2.1/default/SoundTriggerHw.h
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class SoundModelClient_2_1 : public SoundModelClient {
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public:
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SoundModelClient_2_1(uint32_t id, V2_1::ISoundTriggerHwCallback::CallbackCookie cookie,
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sp<V2_1::ISoundTriggerHwCallback> callback)
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: SoundModelClient(id, cookie), mCallback(callback) {}
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void recognitionCallback(struct sound_trigger_recognition_event* halEvent) override;
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void soundModelCallback(struct sound_trigger_model_event* halEvent) override;
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private:
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sp<V2_1::ISoundTriggerHwCallback> mCallback;
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};
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};
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extern "C" ISoundTriggerHw* HIDL_FETCH_ISoundTriggerHw(const char* name);
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} // namespace implementation
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} // namespace V2_2
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} // namespace soundtrigger
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} // namespace hardware
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} // namespace android
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#endif // ANDROID_HARDWARE_SOUNDTRIGGER_V2_2_SOUNDTRIGGERHW_H
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