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// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
public final class Any {
private Any() { }
public static final byte NONE = 0;
public static final byte Monster = 1;
public static final byte TestSimpleTableWithEnum = 2;
public static final byte MyGame_Example2_Monster = 3;
public static final String[] names = { "NONE", "Monster", "TestSimpleTableWithEnum", "MyGame_Example2_Monster", };
public static String name(int e) { return names[e]; }
}