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67 lines
3.0 KiB
67 lines
3.0 KiB
4 months ago
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# When to use which `#define`
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Using `#ifdef` or equivalents is common when writing portable code. Which to use
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when can be quite tricky. This document describes the most common choices
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related to Android.
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## `__BIONIC__`
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If your code is specific to Android's C library, bionic, use `__BIONIC__`. This
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is typically a good choice when you use libc API that's only in bionic, such as
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the system property functions. Common alternatives on this dimension are
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`__GLIBC__`, `__APPLE__`, or `_WIN32`. Note that although bionic is most often
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seen on Android devices, it is possible to use bionic on the host too.
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## `__ANDROID__`
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If your code is specific to Android devices, use `__ANDROID__`. This isn't
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useful as you might think, and one of the other choices on this page is usually
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more appropriate. This is typically a good choice if you have code that's part
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of the OS and needs to behave differently on the host than on the device.
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Genuine cases are quite rare, and `__BIONIC__` is often more specific (but
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remember that it is possible -- if unusual -- to use bionic on the host).
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## `__ANDROID_API__`
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If your code can be built targeting a variety of different OS versions, use
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`__ANDROID_API__` to test which version you're building against. This is
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typically useful if you can use new NDK APIs when available, but don't require
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them if not.
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One thing to note (if your code may also be built as part of the OS itself) is
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that for most of the year, the OS builds with this set to 10,000 rather than the
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obvious "next" API level such as 19. Once the API level has been decided, the
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value of `__ANDROID_API__` drops to that number.
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## `__linux__`
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If your code requires a Linux kernel, use `__linux__`. This is typically a good
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choice when you use Linux-specific API, such as a Linux-specific system call or
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a file in `/proc`, but aren't restricted to just Android and would work equally
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well on a desktop Linux distro, say. Common alternatives on this dimension
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are `__APPLE__` or `_WIN32`.
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## `__ANDROID_NDK__`
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If your code can be built either as part of an app _or_ as part of the OS
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itself, use `__ANDROID_NDK__` to differentiate between those two circumstances.
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This is typically a good choice when your code uses non-NDK API if it's built as
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part of the OS, but sticks to just the NDK APIs otherwise.
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## `__NDK_MAJOR__`, `__NDK_MINOR__`, `__NDK_BETA__`, `__NDK_BUILD__`, `__NDK_CANARY__`
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If your code can be built with a variety of different NDK versions, and needs to
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work around issues with some of them, use these macros to detect the versinon of
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the NDK you're being built with. Usually only `__NDK_MAJOR__` will be necessary.
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## `__arm__`, `__aarch64__`, `__i386__`, `__x86_64__`
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If your code is specific to a particular processor architecture, use these
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macros to conditionally compile. Note that the ABI usually called `arm64` uses
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the macro `__aarch64__` and the ABI usually called `x86` uses `__i386__`.
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## `__LP32__` and `__LP64__`
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If your code depends on "bitness" -- whether `long` and pointers are 32- or
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64-bit -- use these macros to conditionally compile.
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