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60 lines
1.8 KiB
60 lines
1.8 KiB
7 months ago
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// Copyright (C) 2018 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include "AndroidBufferQueue.h"
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#include <system/window.h>
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namespace aemu {
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class AndroidWindow : public ANativeWindow {
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public:
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AndroidWindow(int width, int height);
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~AndroidWindow() = default;
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static AndroidWindow* getSelf(ANativeWindow* window) {
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return (AndroidWindow*)(window);
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}
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static const AndroidWindow* getSelfConst(const ANativeWindow* window) {
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return (const AndroidWindow*)(window);
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}
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void setProducer(AndroidBufferQueue* fromProducer,
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AndroidBufferQueue* toProducer);
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int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
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int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
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int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
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int query(int what, int* value) const;
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int perform(int operation, va_list args);
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AndroidBufferQueue* fromProducer = nullptr;
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AndroidBufferQueue* toProducer = nullptr;
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int swapInterval = 1;
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int width = 256;
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int height = 256;
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};
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} // namespace aemu
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extern "C" {
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ANativeWindow* create_host_anativewindow(int width, int height);
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void destroy_host_anativewindow(ANativeWindow* window);
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} // extern "C"
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