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351 lines
9.4 KiB
351 lines
9.4 KiB
4 months ago
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#include <stdio.h>
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#include <stdlib.h>
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#define N_FIELDS 7
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#define N_FUNCS 128
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#define FUNCSPACING 20
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#define N_STRUCTS 180 /* 1280 */
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#define N_BASES 6
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#define COVARIANT 0
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const char *simple_types[] = { "bool", "char", "short", "int", "float",
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"double", "long double", "wchar_t", "void *",
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"char *"
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};
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void gl(const char *c) {
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printf("%s\n", c);
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}
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void g(const char *c) {
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printf("%s", c);
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}
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void g(int i) {
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printf("%d", i);
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}
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int uuid = 0;
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char base_present[N_STRUCTS][N_STRUCTS];
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// The return type for each function when doing covariant testcase generation.
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short ret_types[N_STRUCTS][N_FUNCS*FUNCSPACING];
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bool is_ambiguous(int s, int base) {
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for (int i = 0; i < N_STRUCTS; ++i) {
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if ((base_present[base][i] & base_present[s][i]) == 1)
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return true;
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}
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return false;
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}
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void add_bases(int s, int base) {
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for (int i = 0; i < N_STRUCTS; ++i)
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base_present[s][i] |= base_present[base][i];
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if (!COVARIANT)
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return;
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for (int i = 0; i < N_FUNCS*FUNCSPACING; ++i) {
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if (!ret_types[base][i])
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continue;
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if (!ret_types[s][i]) {
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ret_types[s][i] = ret_types[base][i];
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continue;
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}
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if (base_present[ret_types[base][i]][ret_types[s][i]])
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// If the return type of the function from this base dominates
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ret_types[s][i] = ret_types[base][i];
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if (base_present[ret_types[s][i]][ret_types[base][i]])
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// If a previous base dominates
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continue;
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// If neither dominates, we'll use this class.
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ret_types[s][i] = s;
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}
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}
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// This contains the class that has the final override for
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// each class, for each function.
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short final_override[N_STRUCTS][N_FUNCS*FUNCSPACING];
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void gs(int s) {
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bool polymorphic = false;
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static int bases[N_BASES];
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int i_bases = random() % (N_BASES*2);
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if (i_bases >= N_BASES)
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// PARAM: 1/2 of all clases should have no bases
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i_bases = 0;
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int n_bases = 0;
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bool first_base = true;
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// PARAM: 3/4 of all should be class, the rest are structs
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if (random() % 4 == 0)
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g("struct s");
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else
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g("class s");
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g(s);
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int old_base = -1;
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if (s == 0 || s == 1)
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i_bases = 0;
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while (i_bases) {
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--i_bases;
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int base = random() % (s-1) + 1;
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if (!base_present[s][base]) {
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if (is_ambiguous(s, base))
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continue;
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if (first_base) {
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first_base = false;
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g(": ");
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} else
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g(", ");
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int base_type = 1;
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if (random()%8 == 0) {
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// PARAM: 1/8th the bases are virtual
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g("virtual ");
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// We have a vtable and rtti, but technically we're not polymorphic
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// polymorphic = true;
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base_type = 3;
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}
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// PARAM: 1/4 are public, 1/8 are privare, 1/8 are protected, the reset, default
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int base_protection = 0;
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if (!COVARIANT)
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base_protection = random()%8;
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switch (base_protection) {
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case 0:
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case 1:
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g("public "); break;
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case 2:
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case 3:
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case 4:
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case 5:
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break;
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case 6:
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g("private "); break;
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case 7:
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g("protected "); break;
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}
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g("s");
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add_bases(s, base);
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bases[n_bases] = base;
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base_present[s][base] = base_type;
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++n_bases;
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g(base);
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old_base = base;
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}
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}
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gl(" {");
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/* Fields */
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int n_fields = N_FIELDS == 0 ? 0 : random() % (N_FIELDS*4);
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// PARAM: 3/4 of all structs should have no members
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if (n_fields >= N_FIELDS)
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n_fields = 0;
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for (int i = 0; i < n_fields; ++i) {
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int t = random() % (sizeof(simple_types) / sizeof(simple_types[0]));
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g(" "); g(simple_types[t]); g(" field"); g(i); gl(";");
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}
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/* Virtual functions */
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static int funcs[N_FUNCS*FUNCSPACING];
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// PARAM: 1/2 of all structs should have no virtual functions
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int n_funcs = random() % (N_FUNCS*2);
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if (n_funcs > N_FUNCS)
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n_funcs = 0;
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int old_func = -1;
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for (int i = 0; i < n_funcs; ++i) {
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int fn = old_func + random() % FUNCSPACING + 1;
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funcs[i] = fn;
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int ret_type = 0;
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if (COVARIANT) {
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ret_type = random() % s + 1;
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if (!base_present[s][ret_type]
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|| !base_present[ret_type][ret_types[s][fn]])
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if (ret_types[s][fn]) {
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printf(" // Found one for s%d for s%d* fun%d.\n", s,
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ret_types[s][fn], fn);
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ret_type = ret_types[s][fn];
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} else
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ret_type = s;
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else
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printf(" // Wow found one for s%d for fun%d.\n", s, fn);
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ret_types[s][fn] = ret_type;
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}
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if (ret_type) {
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g(" virtual s"); g(ret_type); g("* fun");
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} else
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g(" virtual void fun");
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g(fn); g("(char *t) { mix(\"vfn this offset\", (char *)this - t); mix(\"vfn uuid\", "); g(++uuid);
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if (ret_type)
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gl("); return 0; }");
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else
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gl("); }");
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final_override[s][fn] = s;
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old_func = fn;
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}
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// Add required overriders for correctness
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for (int i = 0; i < n_bases; ++i) {
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// For each base
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int base = bases[i];
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for (int fn = 0; fn < N_FUNCS*FUNCSPACING; ++fn) {
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// For each possible function
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int new_base = final_override[base][fn];
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if (new_base == 0)
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// If the base didn't have a final overrider, skip
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continue;
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int prev_base = final_override[s][fn];
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if (prev_base == s)
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// Skip functions defined in this class
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continue;
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// If we don't want to change the info, skip
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if (prev_base == new_base)
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continue;
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if (prev_base == 0) {
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// record the final override
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final_override[s][fn] = new_base;
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continue;
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}
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if (base_present[prev_base][new_base]) {
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// The previous base dominates the new base, no update necessary
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printf(" // No override for fun%d in s%d as s%d dominates s%d.\n",
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fn, s, prev_base, new_base);
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continue;
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}
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if (base_present[new_base][prev_base]) {
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// The new base dominates the old base, no override necessary
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printf(" // No override for fun%d in s%d as s%d dominates s%d.\n",
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fn, s, new_base, prev_base);
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// record the final override
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final_override[s][fn] = new_base;
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continue;
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}
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printf(" // Found we needed override for fun%d in s%d.\n", fn, s);
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// record the final override
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funcs[n_funcs++] = fn;
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if (n_funcs == (N_FUNCS*FUNCSPACING-1))
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abort();
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int ret_type = 0;
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if (COVARIANT) {
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if (!ret_types[s][fn]) {
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ret_types[s][fn] = ret_type = s;
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} else {
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ret_type = ret_types[s][fn];
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if (ret_type != s)
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printf(" // Calculated return type in s%d as s%d* fun%d.\n",
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s, ret_type, fn);
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}
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}
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if (ret_type) {
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g(" virtual s"); g(ret_type); g("* fun");
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} else
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g(" virtual void fun");
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g(fn); g("(char *t) { mix(\"vfn this offset\", (char *)this - t); mix(\"vfn uuid\", "); g(++uuid);
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if (ret_type)
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gl("); return 0; }");
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else
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gl("); }");
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final_override[s][fn] = s;
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}
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}
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gl("public:");
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gl(" void calc(char *t) {");
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// mix in the type number
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g(" mix(\"type num\", "); g(s); gl(");");
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// mix in the size
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g(" mix(\"type size\", sizeof (s"); g(s); gl("));");
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// mix in the this offset
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gl(" mix(\"subobject offset\", (char *)this - t);");
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if (n_funcs)
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polymorphic = true;
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if (polymorphic) {
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// mix in offset to the complete object under construction
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gl(" mix(\"real top v current top\", t - (char *)dynamic_cast<void*>(this));");
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}
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/* check base layout and overrides */
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for (int i = 0; i < n_bases; ++i) {
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g(" calc_s"); g(bases[i]); gl("(t);");
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}
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if (polymorphic) {
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/* check dynamic_cast to each direct base */
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for (int i = 0; i < n_bases; ++i) {
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g(" if ((char *)dynamic_cast<s"); g(bases[i]); gl("*>(this))");
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g(" mix(\"base dyn cast\", t - (char *)dynamic_cast<s"); g(bases[i]); gl("*>(this));");
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g(" else mix(\"no dyncast\", "); g(++uuid); gl(");");
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}
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}
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/* check field layout */
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for (int i = 0; i < n_fields; ++i) {
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g(" mix(\"field offset\", (char *)&field"); g(i); gl(" - (char *)this);");
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}
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if (n_fields == 0) {
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g(" mix(\"no fields\", "); g(++uuid); gl(");");
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}
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/* check functions */
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for (int i = 0; i < n_funcs; ++i) {
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g(" fun"); g(funcs[i]); gl("(t);");
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}
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if (n_funcs == 0) {
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g(" mix(\"no funcs\", "); g(++uuid); gl(");");
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}
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gl(" }");
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// default ctor
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g(" s"); g(s); g("() ");
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first_base = true;
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for (int i = 0; i < n_bases; ++i) {
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if (first_base) {
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g(": ");
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first_base = false;
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} else
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g(", ");
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g("s"); g(bases[i]); g("((char *)this)");
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}
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gl(" { calc((char *)this); }");
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g(" ~s"); g(s); gl("() { calc((char *)this); }");
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// ctor with this to the complete object
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g(" s"); g(s); gl("(char *t) { calc(t); }");
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g(" void calc_s"); g(s); gl("(char *t) { calc(t); }");
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g("} a"); g(s); gl(";");
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}
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main(int argc, char **argv) {
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unsigned seed = 0;
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char state[16];
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if (argc > 1)
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seed = atol(argv[1]);
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initstate(seed, state, sizeof(state));
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gl("extern \"C\" int printf(const char *...);");
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gl("");
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gl("long long sum;");
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gl("void mix(const char *desc, long long i) {");
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// If this ever becomes too slow, we can remove this after we improve the
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// mixing function
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gl(" printf(\"%s: %lld\\n\", desc, i);");
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gl(" sum += ((sum ^ i) << 3) + (sum<<1) - i;");
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gl("}");
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gl("");
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// PARAM: Randomly size testcases or large testcases?
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int n_structs = /* random() % */ N_STRUCTS;
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for (int i = 1; i < n_structs; ++i)
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gs(i);
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gl("int main() {");
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gl(" printf(\"%llx\\n\", sum);");
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gl("}");
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return 0;
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}
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