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54 lines
2.4 KiB
54 lines
2.4 KiB
7 months ago
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spv.length.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 33
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 14 26
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 140
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Name 4 "main"
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Name 9 "t"
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Name 14 "v"
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Name 26 "gl_FragColor"
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Name 32 "u"
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Decorate 14(v) Location 0
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Decorate 26(gl_FragColor) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 2
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8: TypePointer Function 7(fvec2)
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10: TypeInt 32 0
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11: 10(int) Constant 2
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12: TypeArray 7(fvec2) 11
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13: TypePointer Input 12
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14(v): 13(ptr) Variable Input
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15: TypeInt 32 1
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16: 15(int) Constant 0
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17: TypePointer Input 7(fvec2)
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20: 15(int) Constant 1
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24: TypeVector 6(float) 4
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25: TypePointer Output 24(fvec4)
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26(gl_FragColor): 25(ptr) Variable Output
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27: 6(float) Constant 1106247680
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28: 24(fvec4) ConstantComposite 27 27 27 27
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29: 10(int) Constant 3
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30: TypeArray 24(fvec4) 29
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31: TypePointer Private 30
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32(u): 31(ptr) Variable Private
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4(main): 2 Function None 3
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5: Label
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9(t): 8(ptr) Variable Function
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18: 17(ptr) AccessChain 14(v) 16
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19: 7(fvec2) Load 18
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21: 17(ptr) AccessChain 14(v) 20
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22: 7(fvec2) Load 21
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23: 7(fvec2) FAdd 19 22
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Store 9(t) 23
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Store 26(gl_FragColor) 28
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Return
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FunctionEnd
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