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31 lines
791 B
31 lines
791 B
4 months ago
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "ui/gfx/geometry/vector2d_conversions.h"
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#include "ui/gfx/geometry/safe_integer_conversions.h"
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namespace gfx {
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Vector2d ToFlooredVector2d(const Vector2dF& vector2d) {
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int x = ToFlooredInt(vector2d.x());
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int y = ToFlooredInt(vector2d.y());
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return Vector2d(x, y);
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}
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Vector2d ToCeiledVector2d(const Vector2dF& vector2d) {
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int x = ToCeiledInt(vector2d.x());
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int y = ToCeiledInt(vector2d.y());
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return Vector2d(x, y);
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}
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Vector2d ToRoundedVector2d(const Vector2dF& vector2d) {
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int x = ToRoundedInt(vector2d.x());
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int y = ToRoundedInt(vector2d.y());
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return Vector2d(x, y);
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}
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} // namespace gfx
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