You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
79 lines
3.5 KiB
79 lines
3.5 KiB
4 months ago
|
// RUN: %clang_cc1 -w -triple i686-pc-win32 -emit-llvm -o - %s | FileCheck %s
|
||
|
|
||
|
// PR44395
|
||
|
// MSVC passes up to three vectors in registers, and the rest indirectly. Check
|
||
|
// that both are compatible with an inalloca prototype.
|
||
|
|
||
|
struct NonTrivial {
|
||
|
NonTrivial();
|
||
|
NonTrivial(const NonTrivial &o);
|
||
|
unsigned handle;
|
||
|
};
|
||
|
|
||
|
typedef float __m128 __attribute__((__vector_size__(16), __aligned__(16)));
|
||
|
__m128 gv128;
|
||
|
|
||
|
// nt, w, and q will be in the inalloca pack.
|
||
|
void receive_vec_128(NonTrivial nt, __m128 x, __m128 y, __m128 z, __m128 w, __m128 q) {
|
||
|
gv128 = x + y + z + w + q;
|
||
|
}
|
||
|
// CHECK-LABEL: define dso_local void @"?receive_vec_128@@YAXUNonTrivial@@T__m128@@1111@Z"
|
||
|
// CHECK-SAME: (<4 x float> inreg %x,
|
||
|
// CHECK-SAME: <4 x float> inreg %y,
|
||
|
// CHECK-SAME: <4 x float> inreg %z,
|
||
|
// CHECK-SAME: <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>* inalloca %0)
|
||
|
|
||
|
void pass_vec_128() {
|
||
|
__m128 z = {0};
|
||
|
receive_vec_128(NonTrivial(), z, z, z, z, z);
|
||
|
}
|
||
|
// CHECK-LABEL: define dso_local void @"?pass_vec_128@@YAXXZ"()
|
||
|
// CHECK: getelementptr inbounds <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>, <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>* %{{[^,]*}}, i32 0, i32 0
|
||
|
// CHECK: call x86_thiscallcc %struct.NonTrivial* @"??0NonTrivial@@QAE@XZ"(%struct.NonTrivial* {{[^,]*}} %{{.*}})
|
||
|
|
||
|
// Store q, store temp alloca.
|
||
|
// CHECK: store <4 x float> %{{[^,]*}}, <4 x float>* %{{[^,]*}}, align 16
|
||
|
// CHECK: getelementptr inbounds <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>, <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>* %{{[^,]*}}, i32 0, i32 1
|
||
|
// CHECK: store <4 x float>* %{{[^,]*}}, <4 x float>** %{{[^,]*}}, align 4
|
||
|
|
||
|
// Store w, store temp alloca.
|
||
|
// CHECK: store <4 x float> %{{[^,]*}}, <4 x float>* %{{[^,]*}}, align 16
|
||
|
// CHECK: getelementptr inbounds <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>, <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>* %{{[^,]*}}, i32 0, i32 2
|
||
|
// CHECK: store <4 x float>* %{{[^,]*}}, <4 x float>** %{{[^,]*}}, align 4
|
||
|
|
||
|
// CHECK: call void @"?receive_vec_128@@YAXUNonTrivial@@T__m128@@1111@Z"
|
||
|
// CHECK-SAME: (<4 x float> inreg %{{[^,]*}},
|
||
|
// CHECK-SAME: <4 x float> inreg %{{[^,]*}},
|
||
|
// CHECK-SAME: <4 x float> inreg %{{[^,]*}},
|
||
|
// CHECK-SAME: <{ %struct.NonTrivial, <4 x float>*, <4 x float>* }>* inalloca %{{[^,]*}})
|
||
|
|
||
|
// w will be passed indirectly by register, and q will be passed indirectly, but
|
||
|
// the pointer will be in memory.
|
||
|
void __fastcall fastcall_receive_vec(__m128 x, __m128 y, __m128 z, __m128 w, int edx, __m128 q, NonTrivial nt) {
|
||
|
gv128 = x + y + z + w + q;
|
||
|
}
|
||
|
// CHECK-LABEL: define dso_local x86_fastcallcc void @"?fastcall_receive_vec@@Y{{[^"]*}}"
|
||
|
// CHECK-SAME: (<4 x float> inreg %x,
|
||
|
// CHECK-SAME: <4 x float> inreg %y,
|
||
|
// CHECK-SAME: <4 x float> inreg %z,
|
||
|
// CHECK-SAME: <4 x float>* inreg %0,
|
||
|
// CHECK-SAME: i32 inreg %edx,
|
||
|
// CHECK-SAME: <{ <4 x float>*, %struct.NonTrivial }>* inalloca %1)
|
||
|
|
||
|
|
||
|
void __vectorcall vectorcall_receive_vec(double xmm0, double xmm1, double xmm2,
|
||
|
__m128 x, __m128 y, __m128 z,
|
||
|
__m128 w, int edx, __m128 q, NonTrivial nt) {
|
||
|
gv128 = x + y + z + w + q;
|
||
|
}
|
||
|
// CHECK-LABEL: define dso_local x86_vectorcallcc void @"?vectorcall_receive_vec@@Y{{[^"]*}}"
|
||
|
// CHECK-SAME: (double inreg %xmm0,
|
||
|
// CHECK-SAME: double inreg %xmm1,
|
||
|
// CHECK-SAME: double inreg %xmm2,
|
||
|
// CHECK-SAME: <4 x float> inreg %x,
|
||
|
// CHECK-SAME: <4 x float> inreg %y,
|
||
|
// CHECK-SAME: <4 x float> inreg %z,
|
||
|
// CHECK-SAME: <4 x float>* inreg %0,
|
||
|
// CHECK-SAME: i32 inreg %edx,
|
||
|
// CHECK-SAME: <{ <4 x float>*, %struct.NonTrivial }>* inalloca %1)
|