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247 lines
8.7 KiB
247 lines
8.7 KiB
4 months ago
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//===- InputChunks.h --------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// An InputChunks represents an indivisible opaque region of a input wasm file.
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// i.e. a single wasm data segment or a single wasm function.
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//
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// They are written directly to the mmap'd output file after which relocations
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// are applied. Because each Chunk is independent they can be written in
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// parallel.
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//
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// Chunks are also unit on which garbage collection (--gc-sections) operates.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_WASM_INPUT_CHUNKS_H
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#define LLD_WASM_INPUT_CHUNKS_H
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#include "Config.h"
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#include "InputFiles.h"
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#include "lld/Common/ErrorHandler.h"
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#include "lld/Common/LLVM.h"
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#include "llvm/Object/Wasm.h"
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namespace lld {
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namespace wasm {
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class ObjFile;
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class OutputSegment;
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class OutputSection;
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class InputChunk {
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public:
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enum Kind { DataSegment, Function, SyntheticFunction, Section };
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Kind kind() const { return sectionKind; }
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virtual uint32_t getSize() const { return data().size(); }
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virtual uint32_t getInputSize() const { return getSize(); };
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virtual void writeTo(uint8_t *sectionStart) const;
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ArrayRef<WasmRelocation> getRelocations() const { return relocations; }
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void setRelocations(ArrayRef<WasmRelocation> rs) { relocations = rs; }
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virtual StringRef getName() const = 0;
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virtual StringRef getDebugName() const = 0;
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virtual uint32_t getComdat() const = 0;
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StringRef getComdatName() const;
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virtual uint32_t getInputSectionOffset() const = 0;
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size_t getNumRelocations() const { return relocations.size(); }
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void writeRelocations(llvm::raw_ostream &os) const;
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ObjFile *file;
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OutputSection *outputSec = nullptr;
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// Offset withing the output section
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int32_t outputOffset = 0;
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// Signals that the section is part of the output. The garbage collector,
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// and COMDAT handling can set a sections' Live bit.
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// If GC is disabled, all sections start out as live by default.
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unsigned live : 1;
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// Signals the chunk was discarded by COMDAT handling.
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unsigned discarded : 1;
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protected:
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InputChunk(ObjFile *f, Kind k)
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: file(f), live(!config->gcSections), discarded(false), sectionKind(k) {}
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virtual ~InputChunk() = default;
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virtual ArrayRef<uint8_t> data() const = 0;
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virtual uint64_t getTombstone() const { return 0; }
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// Verifies the existing data at relocation targets matches our expectations.
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// This is performed only debug builds as an extra sanity check.
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void verifyRelocTargets() const;
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ArrayRef<WasmRelocation> relocations;
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Kind sectionKind;
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};
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// Represents a WebAssembly data segment which can be included as part of
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// an output data segments. Note that in WebAssembly, unlike ELF and other
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// formats, used the term "data segment" to refer to the continuous regions of
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// memory that make on the data section. See:
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// https://webassembly.github.io/spec/syntax/modules.html#syntax-data
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//
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// For example, by default, clang will produce a separate data section for
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// each global variable.
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class InputSegment : public InputChunk {
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public:
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InputSegment(const WasmSegment &seg, ObjFile *f)
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: InputChunk(f, InputChunk::DataSegment), segment(seg) {}
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static bool classof(const InputChunk *c) { return c->kind() == DataSegment; }
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void generateRelocationCode(raw_ostream &os) const;
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uint32_t getAlignment() const { return segment.Data.Alignment; }
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StringRef getName() const override { return segment.Data.Name; }
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StringRef getDebugName() const override { return StringRef(); }
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uint32_t getComdat() const override { return segment.Data.Comdat; }
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uint32_t getInputSectionOffset() const override {
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return segment.SectionOffset;
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}
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const OutputSegment *outputSeg = nullptr;
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int32_t outputSegmentOffset = 0;
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protected:
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ArrayRef<uint8_t> data() const override { return segment.Data.Content; }
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const WasmSegment &segment;
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};
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// Represents a single wasm function within and input file. These are
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// combined to create the final output CODE section.
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class InputFunction : public InputChunk {
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public:
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InputFunction(const WasmSignature &s, const WasmFunction *func, ObjFile *f)
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: InputChunk(f, InputChunk::Function), signature(s), function(func),
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exportName(func && func->ExportName.hasValue()
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? (*func->ExportName).str()
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: llvm::Optional<std::string>()) {}
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static bool classof(const InputChunk *c) {
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return c->kind() == InputChunk::Function ||
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c->kind() == InputChunk::SyntheticFunction;
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}
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void writeTo(uint8_t *sectionStart) const override;
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StringRef getName() const override { return function->SymbolName; }
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StringRef getDebugName() const override { return function->DebugName; }
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llvm::Optional<StringRef> getExportName() const {
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return exportName.hasValue() ? llvm::Optional<StringRef>(*exportName)
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: llvm::Optional<StringRef>();
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}
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void setExportName(std::string exportName) { this->exportName = exportName; }
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uint32_t getComdat() const override { return function->Comdat; }
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uint32_t getFunctionInputOffset() const { return getInputSectionOffset(); }
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uint32_t getFunctionCodeOffset() const { return function->CodeOffset; }
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uint32_t getSize() const override {
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if (config->compressRelocations && file) {
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assert(compressedSize);
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return compressedSize;
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}
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return data().size();
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}
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uint32_t getInputSize() const override { return function->Size; }
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uint32_t getFunctionIndex() const { return functionIndex.getValue(); }
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bool hasFunctionIndex() const { return functionIndex.hasValue(); }
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void setFunctionIndex(uint32_t index);
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uint32_t getInputSectionOffset() const override {
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return function->CodeSectionOffset;
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}
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uint32_t getTableIndex() const { return tableIndex.getValue(); }
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bool hasTableIndex() const { return tableIndex.hasValue(); }
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void setTableIndex(uint32_t index);
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// The size of a given input function can depend on the values of the
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// LEB relocations within it. This finalizeContents method is called after
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// all the symbol values have be calculated but before getSize() is ever
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// called.
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void calculateSize();
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const WasmSignature &signature;
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protected:
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ArrayRef<uint8_t> data() const override {
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assert(!config->compressRelocations);
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return file->codeSection->Content.slice(getInputSectionOffset(),
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function->Size);
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}
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const WasmFunction *function;
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llvm::Optional<std::string> exportName;
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llvm::Optional<uint32_t> functionIndex;
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llvm::Optional<uint32_t> tableIndex;
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uint32_t compressedFuncSize = 0;
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uint32_t compressedSize = 0;
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};
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class SyntheticFunction : public InputFunction {
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public:
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SyntheticFunction(const WasmSignature &s, StringRef name,
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StringRef debugName = {})
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: InputFunction(s, nullptr, nullptr), name(name), debugName(debugName) {
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sectionKind = InputChunk::SyntheticFunction;
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}
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static bool classof(const InputChunk *c) {
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return c->kind() == InputChunk::SyntheticFunction;
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}
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StringRef getName() const override { return name; }
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StringRef getDebugName() const override { return debugName; }
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uint32_t getComdat() const override { return UINT32_MAX; }
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void setBody(ArrayRef<uint8_t> body_) { body = body_; }
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protected:
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ArrayRef<uint8_t> data() const override { return body; }
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StringRef name;
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StringRef debugName;
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ArrayRef<uint8_t> body;
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};
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// Represents a single Wasm Section within an input file.
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class InputSection : public InputChunk {
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public:
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InputSection(const WasmSection &s, ObjFile *f)
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: InputChunk(f, InputChunk::Section), section(s), tombstoneValue(getTombstoneForSection(s.Name)) {
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assert(section.Type == llvm::wasm::WASM_SEC_CUSTOM);
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}
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StringRef getName() const override { return section.Name; }
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StringRef getDebugName() const override { return StringRef(); }
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uint32_t getComdat() const override { return UINT32_MAX; }
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protected:
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ArrayRef<uint8_t> data() const override { return section.Content; }
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// Offset within the input section. This is only zero since this chunk
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// type represents an entire input section, not part of one.
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uint32_t getInputSectionOffset() const override { return 0; }
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uint64_t getTombstone() const override { return tombstoneValue; }
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static uint64_t getTombstoneForSection(StringRef name);
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const WasmSection §ion;
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const uint64_t tombstoneValue;
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};
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} // namespace wasm
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std::string toString(const wasm::InputChunk *);
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StringRef relocTypeToString(uint8_t relocType);
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} // namespace lld
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#endif // LLD_WASM_INPUT_CHUNKS_H
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