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115 lines
4.2 KiB
115 lines
4.2 KiB
4 months ago
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; RUN: llc -march=hexagon -O2 -disable-hexagon-shuffle=1 < %s | FileCheck %s
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; CHECK: vmemu(r{{[0-9]+}}) = v{{[0-9]*}};
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target triple = "hexagon"
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; Function Attrs: nounwind
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define void @f0(i8* %a0, i32 %a1, i8* %a2, i32 %a3, i8* %a4) #0 {
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b0:
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%v0 = alloca i8*, align 4
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%v1 = alloca i32, align 4
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%v2 = alloca i8*, align 4
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%v3 = alloca i32, align 4
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%v4 = alloca i8*, align 4
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%v5 = alloca i32, align 4
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%v6 = alloca i32, align 4
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%v7 = alloca i32, align 4
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%v8 = alloca i32, align 4
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%v9 = alloca i32, align 4
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%v10 = alloca <16 x i32>, align 64
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%v11 = alloca <16 x i32>, align 64
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%v12 = alloca <16 x i32>, align 64
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%v13 = alloca <16 x i32>, align 64
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%v14 = alloca <16 x i32>, align 64
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%v15 = alloca <16 x i32>, align 64
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%v16 = alloca <16 x i32>, align 64
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%v17 = alloca <16 x i32>, align 64
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%v18 = alloca <16 x i32>, align 64
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%v19 = alloca <16 x i32>, align 64
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%v20 = alloca <16 x i32>, align 64
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store i8* %a0, i8** %v0, align 4
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store i32 %a1, i32* %v1, align 4
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store i8* %a2, i8** %v2, align 4
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store i32 %a3, i32* %v3, align 4
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store i8* %a4, i8** %v4, align 4
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%v21 = load i32, i32* %v1, align 4
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%v22 = ashr i32 %v21, 16
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%v23 = and i32 65535, %v22
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store i32 %v23, i32* %v8, align 4
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%v24 = load i32, i32* %v1, align 4
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%v25 = and i32 65535, %v24
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store i32 %v25, i32* %v5, align 4
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%v26 = load i32, i32* %v3, align 4
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%v27 = and i32 65535, %v26
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store i32 %v27, i32* %v6, align 4
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%v28 = load i32, i32* %v3, align 4
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%v29 = ashr i32 %v28, 16
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%v30 = and i32 65535, %v29
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store i32 %v30, i32* %v9, align 4
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%v31 = load i8*, i8** %v4, align 4
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%v32 = bitcast i8* %v31 to <16 x i32>*
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%v33 = load <16 x i32>, <16 x i32>* %v32, align 64
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store <16 x i32> %v33, <16 x i32>* %v10, align 64
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%v34 = load i8*, i8** %v4, align 4
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%v35 = getelementptr inbounds i8, i8* %v34, i32 64
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%v36 = bitcast i8* %v35 to <16 x i32>*
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%v37 = load <16 x i32>, <16 x i32>* %v36, align 64
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store <16 x i32> %v37, <16 x i32>* %v12, align 64
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%v38 = load i32, i32* %v9, align 4
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store i32 %v38, i32* %v7, align 4
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br label %b1
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b1: ; preds = %b3, %b0
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%v39 = load i32, i32* %v7, align 4
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%v40 = icmp sge i32 %v39, 0
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br i1 %v40, label %b2, label %b4
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b2: ; preds = %b1
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%v41 = load i8*, i8** %v0, align 4
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%v42 = bitcast i8* %v41 to <16 x i32>*
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%v43 = load <16 x i32>, <16 x i32>* %v42, align 4
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store <16 x i32> %v43, <16 x i32>* %v14, align 64
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%v44 = load i32, i32* %v5, align 4
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%v45 = load i8*, i8** %v0, align 4
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%v46 = getelementptr inbounds i8, i8* %v45, i32 %v44
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store i8* %v46, i8** %v0, align 4
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%v47 = load <16 x i32>, <16 x i32>* %v14, align 64
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%v48 = load <16 x i32>, <16 x i32>* %v10, align 64
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%v49 = call <16 x i32> @llvm.hexagon.V6.vrdelta(<16 x i32> %v47, <16 x i32> %v48)
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store <16 x i32> %v49, <16 x i32>* %v15, align 64
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%v50 = load <16 x i32>, <16 x i32>* %v14, align 64
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%v51 = load <16 x i32>, <16 x i32>* %v12, align 64
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%v52 = call <16 x i32> @llvm.hexagon.V6.vrdelta(<16 x i32> %v50, <16 x i32> %v51)
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store <16 x i32> %v52, <16 x i32>* %v17, align 64
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%v53 = load <16 x i32>, <16 x i32>* %v15, align 64
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%v54 = load <16 x i32>, <16 x i32>* %v17, align 64
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%v55 = call <16 x i32> @llvm.hexagon.V6.vavgub(<16 x i32> %v53, <16 x i32> %v54)
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store <16 x i32> %v55, <16 x i32>* %v19, align 64
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%v56 = load i8*, i8** %v2, align 4
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%v57 = load <16 x i32>, <16 x i32>* %v19, align 64
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call void asm sideeffect " vmemu($0) = $1;\0A", "r,v,~{memory}"(i8* %v56, <16 x i32> %v57) #2, !srcloc !0
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br label %b3
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b3: ; preds = %b2
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%v58 = load i32, i32* %v6, align 4
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%v59 = load i32, i32* %v7, align 4
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%v60 = sub nsw i32 %v59, %v58
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store i32 %v60, i32* %v7, align 4
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br label %b1
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b4: ; preds = %b1
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ret void
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}
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; Function Attrs: nounwind readnone
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declare <16 x i32> @llvm.hexagon.V6.vrdelta(<16 x i32>, <16 x i32>) #1
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; Function Attrs: nounwind readnone
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declare <16 x i32> @llvm.hexagon.V6.vavgub(<16 x i32>, <16 x i32>) #1
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attributes #0 = { nounwind "target-cpu"="hexagonv60" "target-features"="+hvxv60,+hvx-length64b" }
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attributes #1 = { nounwind readnone }
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attributes #2 = { nounwind }
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!0 = !{i32 1708}
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