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80 lines
2.2 KiB
80 lines
2.2 KiB
4 months ago
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; RUN: opt -module-summary %s -o %t1.bc
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; RUN: opt -module-summary %S/Inputs/personality.ll -o %t2.bc
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; RUN: llvm-lto2 run -o %t.o %t1.bc %t2.bc -save-temps \
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; RUN: -r %t2.bc,bar,p \
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; RUN: -r %t2.bc,personality_routine,p \
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; RUN: -r %t2.bc,personality_routine2,p \
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; RUN: -r %t2.bc,personality_routine3,p \
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; RUN: -r %t1.bc,foo,p \
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; RUN: -r %t1.bc,foo2,p \
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; RUN: -r %t1.bc,foo3,p \
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; RUN: -r %t1.bc,personality_routine,l \
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; RUN: -r %t1.bc,personality_routine2,l \
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; RUN: -r %t1.bc,personality_routine3,l \
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; RUN: -r %t1.bc,main,xp \
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; RUN: -r %t1.bc,bar,l
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; RUN: llvm-readobj --symbols %t.o.2 | FileCheck %s --check-prefix=BINDING
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; BINDING: Symbol {
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; BINDING: Name: personality_routine
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; BINDING-NEXT: Value:
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; BINDING-NEXT: Size:
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; BINDING-NEXT: Binding: Global
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; BINDING-NEXT: Type: Function
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; BINDING-NEXT: Other [
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; BINDING-NEXT: STV_PROTECTED
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; BINDING-NEXT: ]
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; BINDING-NEXT: Section: .text
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; BINDING-NEXT: }
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; BINDING-NEXT: Symbol {
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; BINDING-NEXT: Name: personality_routine2
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; BINDING-NEXT: Value:
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; BINDING-NEXT: Size:
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; BINDING-NEXT: Binding: Global
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; BINDING-NEXT: Type: Function
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; BINDING-NEXT: Other [
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; BINDING-NEXT: STV_PROTECTED
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; BINDING-NEXT: ]
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; BINDING-NEXT: Section: .text
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; BINDING-NEXT: }
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; BINDING-NOT: Name: personality_routine3
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target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
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target triple = "x86_64-pc-linux-gnu"
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declare protected i32 @personality_routine(i32, i32, i64, i8*, i8*)
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declare protected i32 @personality_routine2(i32, i32, i64, i8*, i8*)
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declare protected i32 @personality_routine3(i32, i32, i64, i8*, i8*)
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declare void @bar()
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define void @foo() personality i32 (i32, i32, i64, i8*, i8*)* @personality_routine {
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ret void
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}
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define internal void @foo2b() personality i8* bitcast (i32 (i32, i32, i64, i8*, i8*)* @personality_routine2 to i8*) {
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ret void
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}
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define internal void @foo2a() prologue void ()* @foo2b {
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ret void
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}
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define void @foo2() prefix void ()* @foo2a {
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ret void
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}
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define void @foo3() personality i8* bitcast (i32 (i32, i32, i64, i8*, i8*)* @personality_routine3 to i8*) {
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ret void
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}
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define i32 @main() {
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call void @foo()
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call void @foo2()
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call void @bar()
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ret i32 0
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}
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