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39 lines
1.7 KiB
39 lines
1.7 KiB
4 months ago
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/**************************************************************************************************
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*** This file was autogenerated from GrChildProcessors.fp; do not modify.
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**************************************************************************************************/
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#ifndef GrChildProcessors_DEFINED
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#define GrChildProcessors_DEFINED
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#include "include/core/SkM44.h"
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#include "include/core/SkTypes.h"
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#include "src/gpu/GrFragmentProcessor.h"
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class GrChildProcessors : public GrFragmentProcessor {
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public:
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static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> child1, std::unique_ptr<GrFragmentProcessor> child2) {
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return std::unique_ptr<GrFragmentProcessor>(new GrChildProcessors(std::move(child1), std::move(child2)));
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}
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GrChildProcessors(const GrChildProcessors& src);
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std::unique_ptr<GrFragmentProcessor> clone() const override;
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const char* name() const override { return "ChildProcessors"; }
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private:
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GrChildProcessors(std::unique_ptr<GrFragmentProcessor> child1, std::unique_ptr<GrFragmentProcessor> child2)
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: INHERITED(kGrChildProcessors_ClassID, kNone_OptimizationFlags) {
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this->registerChild(std::move(child1), SkSL::SampleUsage::PassThrough());
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this->registerChild(std::move(child2), SkSL::SampleUsage::PassThrough());
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}
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std::unique_ptr<GrGLSLFragmentProcessor> onMakeProgramImpl() const override;
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void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
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bool onIsEqual(const GrFragmentProcessor&) const override;
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#if GR_TEST_UTILS
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SkString onDumpInfo() const override;
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#endif
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GR_DECLARE_FRAGMENT_PROCESSOR_TEST
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using INHERITED = GrFragmentProcessor;
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};
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#endif
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