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/**************************************************************************************************
*** This file was autogenerated from GrChildProcessors.fp; do not modify.
**************************************************************************************************/
#ifndef GrChildProcessors_DEFINED
#define GrChildProcessors_DEFINED
#include "include/core/SkM44.h"
#include "include/core/SkTypes.h"
#include "src/gpu/GrFragmentProcessor.h"
class GrChildProcessors : public GrFragmentProcessor {
public:
static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> child1, std::unique_ptr<GrFragmentProcessor> child2) {
return std::unique_ptr<GrFragmentProcessor>(new GrChildProcessors(std::move(child1), std::move(child2)));
}
GrChildProcessors(const GrChildProcessors& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "ChildProcessors"; }
private:
GrChildProcessors(std::unique_ptr<GrFragmentProcessor> child1, std::unique_ptr<GrFragmentProcessor> child2)
: INHERITED(kGrChildProcessors_ClassID, kNone_OptimizationFlags) {
this->registerChild(std::move(child1), SkSL::SampleUsage::PassThrough());
this->registerChild(std::move(child2), SkSL::SampleUsage::PassThrough());
}
std::unique_ptr<GrGLSLFragmentProcessor> onMakeProgramImpl() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
#if GR_TEST_UTILS
SkString onDumpInfo() const override;
#endif
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
using INHERITED = GrFragmentProcessor;
};
#endif