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36 lines
1.2 KiB
36 lines
1.2 KiB
4 months ago
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// Copyright 2021 The SwiftShader Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BENCHMARKS_VULKAN_HEADERS_HPP_
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#define BENCHMARKS_VULKAN_HEADERS_HPP_
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#if !defined(USE_HEADLESS_SURFACE)
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# define USE_HEADLESS_SURFACE 0
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#endif
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#if !defined(_WIN32)
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// @TODO: implement native Window support for current platform. For now, always use HeadlessSurface.
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# undef USE_HEADLESS_SURFACE
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# define USE_HEADLESS_SURFACE 1
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#endif
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#if defined(_WIN32)
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# define VK_USE_PLATFORM_WIN32_KHR
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#endif
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#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
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#define VULKAN_HPP_NO_NODISCARD_WARNINGS
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#include <vulkan/vulkan.hpp>
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#endif // BENCHMARKS_VULKAN_HEADERS_HPP_
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