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50 lines
1.3 KiB
50 lines
1.3 KiB
4 months ago
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/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <iostream>
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#include "p2p/base/stun_server.h"
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#include "rtc_base/async_udp_socket.h"
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#include "rtc_base/socket_address.h"
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#include "rtc_base/socket_server.h"
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#include "rtc_base/thread.h"
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using cricket::StunServer;
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int main(int argc, char* argv[]) {
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if (argc != 2) {
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std::cerr << "usage: stunserver address" << std::endl;
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return 1;
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}
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rtc::SocketAddress server_addr;
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if (!server_addr.FromString(argv[1])) {
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std::cerr << "Unable to parse IP address: " << argv[1];
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return 1;
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}
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rtc::Thread* pthMain = rtc::Thread::Current();
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rtc::AsyncUDPSocket* server_socket =
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rtc::AsyncUDPSocket::Create(pthMain->socketserver(), server_addr);
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if (!server_socket) {
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std::cerr << "Failed to create a UDP socket" << std::endl;
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return 1;
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}
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StunServer* server = new StunServer(server_socket);
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std::cout << "Listening at " << server_addr.ToString() << std::endl;
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pthMain->Run();
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delete server;
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return 0;
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}
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