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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAUDIO_AAUDIO_MIXER_H
#define AAUDIO_AAUDIO_MIXER_H
#include <stdint.h>
#include <aaudio/AAudio.h>
#include <fifo/FifoBuffer.h>
class AAudioMixer {
public:
AAudioMixer() {}
void allocate(int32_t samplesPerFrame, int32_t framesPerBurst);
void clear();
/**
* Mix from this FIFO
* @param streamIndex for marking stream variables in systrace
* @param fifo to read from
* @param allowUnderflow if true then allow mixer to advance read index past the write index
* @return frames read from this stream
*/
int32_t mix(int streamIndex, std::shared_ptr<android::FifoBuffer> fifo, bool allowUnderflow);
float *getOutputBuffer();
int32_t getFramesPerBurst() const { return mFramesPerBurst; }
private:
void mixPart(float *destination, float *source, int32_t numFrames);
std::unique_ptr<float[]> mOutputBuffer;
int32_t mSamplesPerFrame = 0;
int32_t mFramesPerBurst = 0;
int32_t mBufferSizeInBytes = 0;
};
#endif //AAUDIO_AAUDIO_MIXER_H