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86 lines
3.1 KiB
86 lines
3.1 KiB
7 months ago
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/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <binder/Binder.h>
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#include <binder/Parcel.h>
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#include <gtest/gtest.h>
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#include <input/InputDevice.h>
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#include <input/KeyLayoutMap.h>
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#include <input/Keyboard.h>
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namespace android {
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// --- InputDeviceIdentifierTest ---
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TEST(InputDeviceIdentifierTest, getCanonicalName) {
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InputDeviceIdentifier identifier;
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identifier.name = "test device";
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ASSERT_EQ(std::string("test_device"), identifier.getCanonicalName());
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identifier.name = "deviceName-123 version_C!";
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ASSERT_EQ(std::string("deviceName-123_version_C_"), identifier.getCanonicalName());
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}
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class InputDeviceKeyMapTest : public testing::Test {
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protected:
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void loadKeyLayout(const char* name) {
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std::string path =
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getInputDeviceConfigurationFilePathByName(name,
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InputDeviceConfigurationFileType::
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KEY_LAYOUT);
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ASSERT_FALSE(path.empty());
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base::Result<std::shared_ptr<KeyLayoutMap>> ret = KeyLayoutMap::load(path);
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ASSERT_TRUE(ret.ok()) << "Cannot load KeyLayout at " << path;
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mKeyMap.keyLayoutMap = std::move(*ret);
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mKeyMap.keyLayoutFile = path;
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}
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void loadKeyCharacterMap(const char* name) {
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InputDeviceIdentifier identifier;
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identifier.name = name;
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std::string path =
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getInputDeviceConfigurationFilePathByName(identifier.getCanonicalName(),
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InputDeviceConfigurationFileType::
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KEY_CHARACTER_MAP);
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ASSERT_FALSE(path.empty()) << "KeyCharacterMap for " << name << " not found";
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base::Result<std::shared_ptr<KeyCharacterMap>> ret =
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KeyCharacterMap::load(path, KeyCharacterMap::Format::BASE);
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ASSERT_TRUE(ret.ok()) << "Cannot load KeyCharacterMap at " << path;
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mKeyMap.keyCharacterMap = *ret;
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mKeyMap.keyCharacterMapFile = path;
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}
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virtual void SetUp() override {
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loadKeyLayout("Generic");
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loadKeyCharacterMap("Generic");
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}
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virtual void TearDown() override {}
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KeyMap mKeyMap;
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};
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TEST_F(InputDeviceKeyMapTest, keyCharacterMapParcelingTest) {
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Parcel parcel;
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mKeyMap.keyCharacterMap->writeToParcel(&parcel);
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parcel.setDataPosition(0);
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std::shared_ptr<KeyCharacterMap> map = KeyCharacterMap::readFromParcel(&parcel);
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// Verify the key character map is the same as original
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ASSERT_EQ(*map, *mKeyMap.keyCharacterMap);
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}
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} // namespace android
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