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78 lines
1.8 KiB
78 lines
1.8 KiB
4 months ago
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/*
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* Copyright 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <renderengine/Texture.h>
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namespace android {
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namespace renderengine {
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Texture::Texture()
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: mTextureName(0), mTextureTarget(TEXTURE_2D), mWidth(0), mHeight(0), mFiltering(false) {}
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Texture::Texture(Target textureTarget, uint32_t textureName)
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: mTextureName(textureName),
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mTextureTarget(textureTarget),
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mWidth(0),
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mHeight(0),
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mFiltering(false) {}
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void Texture::init(Target textureTarget, uint32_t textureName) {
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mTextureName = textureName;
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mTextureTarget = textureTarget;
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}
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Texture::~Texture() {}
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void Texture::setMatrix(float const* matrix) {
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mTextureMatrix = mat4(matrix);
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}
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void Texture::setFiltering(bool enabled) {
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mFiltering = enabled;
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}
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void Texture::setDimensions(size_t width, size_t height) {
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mWidth = width;
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mHeight = height;
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}
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uint32_t Texture::getTextureName() const {
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return mTextureName;
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}
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uint32_t Texture::getTextureTarget() const {
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return mTextureTarget;
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}
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const mat4& Texture::getMatrix() const {
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return mTextureMatrix;
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}
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bool Texture::getFiltering() const {
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return mFiltering;
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}
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size_t Texture::getWidth() const {
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return mWidth;
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}
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size_t Texture::getHeight() const {
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return mHeight;
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}
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} // namespace renderengine
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} // namespace android
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