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68 lines
3.1 KiB
68 lines
3.1 KiB
4 months ago
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/*
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* Copyright (c) 2015-2017, The Linux Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of The Linux Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __RECT_H__
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#define __RECT_H__
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#include <stdint.h>
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#include <core/sdm_types.h>
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#include <core/layer_stack.h>
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#include <utils/debug.h>
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namespace sdm {
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enum RectOrientation {
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kOrientationPortrait,
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kOrientationLandscape,
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kOrientationUnknown,
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};
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bool IsValid(const LayerRect &rect);
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bool IsCongruent(const LayerRect &rect1, const LayerRect &rect2);
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void LogI(DebugTag debug_tag, const char *prefix, const LayerRect &roi);
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void Log(DebugTag debug_tag, const char *prefix, const LayerRect &roi);
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void Normalize(const uint32_t &align_x, const uint32_t &align_y, LayerRect *rect);
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LayerRect Union(const LayerRect &rect1, const LayerRect &rect2);
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LayerRect Intersection(const LayerRect &rect1, const LayerRect &rect2);
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LayerRect Subtract(const LayerRect &rect1, const LayerRect &rect2);
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LayerRect Reposition(const LayerRect &rect1, const int &x_offset, const int &y_offset);
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void SplitLeftRight(const LayerRect &in_rect, uint32_t split_count, uint32_t align_x,
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bool flip_horizontal, LayerRect *out_rects);
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void SplitTopBottom(const LayerRect &in_rect, uint32_t split_count, uint32_t align_y,
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bool flip_horizontal, LayerRect *out_rects);
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void MapRect(const LayerRect &src_domain, const LayerRect &dst_domain, const LayerRect &in_rect,
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LayerRect *out_rect);
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void TransformHV(const LayerRect &src_domain, const LayerRect &in_rect,
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const LayerTransform &transform, LayerRect *out_rect);
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RectOrientation GetOrientation(const LayerRect &in_rect);
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} // namespace sdm
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#endif // __RECT_H__
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