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287 lines
8.1 KiB
287 lines
8.1 KiB
4 months ago
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/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "apexd_session.h"
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#include "apexd_utils.h"
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#include "string_log.h"
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#include "session_state.pb.h"
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#include <android-base/logging.h>
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#include <android-base/stringprintf.h>
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#include <dirent.h>
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#include <sys/stat.h>
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#include <filesystem>
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#include <fstream>
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#include <optional>
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#include <utility>
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using android::base::Error;
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using android::base::Result;
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using android::base::StringPrintf;
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using apex::proto::SessionState;
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namespace android {
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namespace apex {
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namespace {
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// Starting from R, apexd prefers /metadata partition (kNewApexSessionsDir) as
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// location for sessions-related information. For devices that don't have
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// /metadata partition, apexd will fallback to the /data one
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// (kOldApexSessionsDir).
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static constexpr const char* kOldApexSessionsDir = "/data/apex/sessions";
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static constexpr const char* kNewApexSessionsDir = "/metadata/apex/sessions";
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static constexpr const char* kStateFileName = "state";
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} // namespace
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ApexSession::ApexSession(SessionState state) : state_(std::move(state)) {}
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std::string ApexSession::GetSessionsDir() {
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static std::string result;
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static std::once_flag once_flag;
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std::call_once(once_flag, [&]() {
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auto status =
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FindFirstExistingDirectory(kNewApexSessionsDir, kOldApexSessionsDir);
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if (!status.ok()) {
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LOG(FATAL) << status.error();
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}
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result = std::move(*status);
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});
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return result;
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}
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Result<void> ApexSession::MigrateToMetadataSessionsDir() {
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return MoveDir(kOldApexSessionsDir, kNewApexSessionsDir);
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}
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Result<ApexSession> ApexSession::CreateSession(int session_id) {
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SessionState state;
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// Create session directory
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std::string session_dir = GetSessionsDir() + "/" + std::to_string(session_id);
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if (auto status = CreateDirIfNeeded(session_dir, 0700); !status.ok()) {
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return status.error();
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}
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state.set_id(session_id);
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return ApexSession(state);
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}
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Result<ApexSession> ApexSession::GetSessionFromFile(const std::string& path) {
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SessionState state;
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std::fstream state_file(path, std::ios::in | std::ios::binary);
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if (!state_file) {
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return Error() << "Failed to open " << path;
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}
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if (!state.ParseFromIstream(&state_file)) {
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return Error() << "Failed to parse " << path;
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}
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return ApexSession(state);
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}
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Result<ApexSession> ApexSession::GetSession(int session_id) {
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auto path = StringPrintf("%s/%d/%s", GetSessionsDir().c_str(), session_id,
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kStateFileName);
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return GetSessionFromFile(path);
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}
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std::vector<ApexSession> ApexSession::GetSessions() {
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std::vector<ApexSession> sessions;
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Result<std::vector<std::string>> session_paths = ReadDir(
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GetSessionsDir(), [](const std::filesystem::directory_entry& entry) {
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std::error_code ec;
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return entry.is_directory(ec);
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});
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if (!session_paths.ok()) {
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return sessions;
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}
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for (const std::string& session_dir_path : *session_paths) {
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// Try to read session state
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auto session = GetSessionFromFile(session_dir_path + "/" + kStateFileName);
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if (!session.ok()) {
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LOG(WARNING) << session.error();
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continue;
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}
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sessions.push_back(std::move(*session));
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}
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return sessions;
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}
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std::vector<ApexSession> ApexSession::GetSessionsInState(
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SessionState::State state) {
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auto sessions = GetSessions();
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sessions.erase(
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std::remove_if(sessions.begin(), sessions.end(),
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[&](const ApexSession &s) { return s.GetState() != state; }),
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sessions.end());
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return sessions;
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}
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std::vector<ApexSession> ApexSession::GetActiveSessions() {
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auto sessions = GetSessions();
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std::vector<ApexSession> active_sessions;
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for (const ApexSession& session : sessions) {
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if (!session.IsFinalized() && session.GetState() != SessionState::UNKNOWN) {
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active_sessions.push_back(session);
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}
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}
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return active_sessions;
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}
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SessionState::State ApexSession::GetState() const { return state_.state(); }
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int ApexSession::GetId() const { return state_.id(); }
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const std::string& ApexSession::GetBuildFingerprint() const {
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return state_.expected_build_fingerprint();
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}
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bool ApexSession::IsFinalized() const {
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switch (GetState()) {
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case SessionState::SUCCESS:
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case SessionState::ACTIVATION_FAILED:
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case SessionState::REVERTED:
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case SessionState::REVERT_FAILED:
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return true;
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default:
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return false;
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}
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}
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bool ApexSession::HasRollbackEnabled() const {
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return state_.rollback_enabled();
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}
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bool ApexSession::IsRollback() const { return state_.is_rollback(); }
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int ApexSession::GetRollbackId() const { return state_.rollback_id(); }
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const std::string& ApexSession::GetCrashingNativeProcess() const {
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return state_.crashing_native_process();
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}
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const std::string& ApexSession::GetErrorMessage() const {
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return state_.error_message();
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}
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const google::protobuf::RepeatedField<int> ApexSession::GetChildSessionIds()
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const {
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return state_.child_session_ids();
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}
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void ApexSession::SetChildSessionIds(
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const std::vector<int>& child_session_ids) {
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*(state_.mutable_child_session_ids()) = {child_session_ids.begin(),
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child_session_ids.end()};
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}
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const google::protobuf::RepeatedPtrField<std::string>
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ApexSession::GetApexNames() const {
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return state_.apex_names();
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}
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void ApexSession::SetBuildFingerprint(const std::string& fingerprint) {
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*(state_.mutable_expected_build_fingerprint()) = fingerprint;
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}
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void ApexSession::SetHasRollbackEnabled(const bool enabled) {
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state_.set_rollback_enabled(enabled);
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}
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void ApexSession::SetIsRollback(const bool is_rollback) {
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state_.set_is_rollback(is_rollback);
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}
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void ApexSession::SetRollbackId(const int rollback_id) {
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state_.set_rollback_id(rollback_id);
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}
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void ApexSession::SetCrashingNativeProcess(
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const std::string& crashing_process) {
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state_.set_crashing_native_process(crashing_process);
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}
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void ApexSession::SetErrorMessage(const std::string& error_message) {
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state_.set_error_message(error_message);
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}
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void ApexSession::AddApexName(const std::string& apex_name) {
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state_.add_apex_names(apex_name);
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}
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Result<void> ApexSession::UpdateStateAndCommit(
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const SessionState::State& session_state) {
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state_.set_state(session_state);
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auto state_file_path = StringPrintf("%s/%d/%s", GetSessionsDir().c_str(),
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state_.id(), kStateFileName);
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std::fstream state_file(state_file_path,
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std::ios::out | std::ios::trunc | std::ios::binary);
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if (!state_.SerializeToOstream(&state_file)) {
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return Error() << "Failed to write state file " << state_file_path;
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}
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return {};
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}
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Result<void> ApexSession::DeleteSession() const {
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std::string session_dir = GetSessionsDir() + "/" + std::to_string(GetId());
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LOG(INFO) << "Deleting " << session_dir;
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auto path = std::filesystem::path(session_dir);
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std::error_code error_code;
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std::filesystem::remove_all(path, error_code);
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if (error_code) {
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return Error() << "Failed to delete " << session_dir << " : "
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<< error_code.message();
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}
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return {};
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}
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std::ostream& operator<<(std::ostream& out, const ApexSession& session) {
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return out << "[id = " << session.GetId()
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<< "; state = " << SessionState::State_Name(session.GetState())
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<< "]";
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}
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void ApexSession::DeleteFinalizedSessions() {
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auto sessions = GetSessions();
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for (const ApexSession& session : sessions) {
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if (!session.IsFinalized()) {
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continue;
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}
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auto result = session.DeleteSession();
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if (!result.ok()) {
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LOG(WARNING) << "Failed to delete finalized session: " << session.GetId();
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}
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}
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}
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} // namespace apex
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} // namespace android
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