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216 lines
9.1 KiB
216 lines
9.1 KiB
4 months ago
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// Copyright (C) 2012 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef UPDATE_ENGINE_CROS_PAYLOAD_STATE_INTERFACE_H_
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#define UPDATE_ENGINE_CROS_PAYLOAD_STATE_INTERFACE_H_
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#include <string>
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#include "update_engine/common/action_processor.h"
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#include "update_engine/common/constants.h"
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#include "update_engine/cros/omaha_response.h"
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namespace chromeos_update_engine {
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// Describes the methods that need to be implemented by the PayloadState class.
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// This interface has been carved out to support mocking of the PayloadState
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// object.
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class PayloadStateInterface {
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public:
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virtual ~PayloadStateInterface() = default;
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// Sets the internal payload state based on the given Omaha response. This
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// response could be the same or different from the one for which we've stored
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// the internal state. If it's different, then this method resets all the
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// internal state corresponding to the old response. Since the Omaha response
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// has a lot of fields that are not related to payload state, it uses only
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// a subset of the fields in the Omaha response to compare equality.
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virtual void SetResponse(const OmahaResponse& response) = 0;
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// This method should be called whenever we have completed downloading all
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// the bytes of a payload and have verified that its size and hash match the
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// expected values. We use this notificaiton to increment the payload attempt
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// number so that the throttle the next attempt to download the same payload
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// (in case there's an error in subsequent steps such as post-install)
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// appropriately.
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virtual void DownloadComplete() = 0;
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// This method should be called whenever we receive new bytes from the
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// network for the current payload. We use this notification to reset the
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// failure count for a given URL since receipt of some bytes means we are
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// able to make forward progress with the current URL.
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virtual void DownloadProgress(size_t count) = 0;
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// This method should be called every time we resume an update attempt.
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virtual void UpdateResumed() = 0;
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// This method should be called every time we begin a new update. This method
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// should not be called when we resume an update from the previously
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// downloaded point. This is used to reset the metrics for each new update.
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virtual void UpdateRestarted() = 0;
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// This method should be called once after an update attempt succeeds. This
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// is when the relevant UMA metrics that are tracked on a per-update-basis
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// are uploaded to the UMA server.
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virtual void UpdateSucceeded() = 0;
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// This method should be called whenever an update attempt fails with the
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// given error code. We use this notification to update the payload state
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// depending on the type of the error that happened.
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virtual void UpdateFailed(ErrorCode error) = 0;
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// This method should be called whenever a succeeded update is canceled, and
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// thus can only be called after UpdateSucceeded(). This is currently used
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// only for manual testing using the update_engine_client.
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virtual void ResetUpdateStatus() = 0;
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// This method should be called every time we initiate a Rollback.
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virtual void Rollback() = 0;
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// Sets the expectations to boot into the new version in the next reboot.
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// This function is called every time a new update is marked as ready by
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// UpdateSuccess(). |target_version_uid| is an unique identifier of the
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// applied payload. It can be any string, as long as the same string is used
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// for the same payload.
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virtual void ExpectRebootInNewVersion(
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const std::string& target_version_uid) = 0;
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// Sets whether P2P is being used to download the update payload. This
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// is used to keep track of download sources being used and should be called
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// before the transfer begins.
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virtual void SetUsingP2PForDownloading(bool value) = 0;
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// Sets whether P2P is being used for sharing the update payloads.
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virtual void SetUsingP2PForSharing(bool value) = 0;
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// Returns true if we should backoff the current download attempt.
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// False otherwise.
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virtual bool ShouldBackoffDownload() = 0;
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// Returns the currently stored response "signature". The signature is a
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// subset of fields that are of interest to the PayloadState behavior.
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virtual std::string GetResponseSignature() = 0;
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// Returns the payload attempt number.
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virtual int GetPayloadAttemptNumber() = 0;
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// Returns the payload attempt number of the attempted full payload. Returns
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// 0 for delta payloads.
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virtual int GetFullPayloadAttemptNumber() = 0;
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// Returns the current URL. Returns an empty string if there's no valid URL.
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virtual std::string GetCurrentUrl() = 0;
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// Returns the current URL's failure count.
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virtual uint32_t GetUrlFailureCount() = 0;
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// Returns the total number of times a new URL has been switched to
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// for the current response.
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virtual uint32_t GetUrlSwitchCount() = 0;
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// Returns the total number of different responses seen since the
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// last successful update.
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virtual int GetNumResponsesSeen() = 0;
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// Returns the expiry time for the current backoff period.
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virtual base::Time GetBackoffExpiryTime() = 0;
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// Returns the elapsed time used for this update, including time
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// where the device is powered off and sleeping. If the
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// update has not completed, returns the time spent so far.
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virtual base::TimeDelta GetUpdateDuration() = 0;
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// Returns the time used for this update not including time when
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// the device is powered off or sleeping. If the update has not
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// completed, returns the time spent so far.
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virtual base::TimeDelta GetUpdateDurationUptime() = 0;
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// Returns the number of bytes that have been downloaded for each source for
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// each new update attempt. If we resume an update, we'll continue from the
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// previous value, but if we get a new response or if the previous attempt
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// failed, we'll reset this to 0 to start afresh.
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virtual uint64_t GetCurrentBytesDownloaded(DownloadSource source) = 0;
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// Returns the total number of bytes that have been downloaded for each
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// source since the the last successful update. This is used to compute the
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// overhead we incur.
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virtual uint64_t GetTotalBytesDownloaded(DownloadSource source) = 0;
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// Returns the reboot count for this update attempt.
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virtual uint32_t GetNumReboots() = 0;
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// Called at update_engine startup to do various house-keeping.
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virtual void UpdateEngineStarted() = 0;
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// Returns whether a rollback happened since the last update check with policy
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// present.
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virtual bool GetRollbackHappened() = 0;
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// Sets whether rollback has happened on this device since the last update
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// check where policy was available. This info is preserved over powerwash.
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// This prevents forced updates happening on a rolled back device before
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// device policy is available.
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virtual void SetRollbackHappened(bool rollback_happened) = 0;
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// Returns the version from before a rollback if our last update was a
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// rollback.
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virtual std::string GetRollbackVersion() = 0;
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// Returns the value of number of attempts we've attempted to
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// download the payload via p2p.
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virtual int GetP2PNumAttempts() = 0;
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// Returns the value of timestamp of the first time we've attempted
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// to download the payload via p2p.
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virtual base::Time GetP2PFirstAttemptTimestamp() = 0;
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// Should be called every time we decide to use p2p for an update
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// attempt. This is used to increase the p2p attempt counter and
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// set the timestamp for first attempt.
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virtual void P2PNewAttempt() = 0;
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// Returns |true| if we are allowed to continue using p2p for
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// downloading and |false| otherwise. This is done by recording
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// and examining how many attempts have been done already as well
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// as when the first attempt was.
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virtual bool P2PAttemptAllowed() = 0;
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// Gets the values previously set with SetUsingP2PForDownloading() and
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// SetUsingP2PForSharing().
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virtual bool GetUsingP2PForDownloading() const = 0;
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virtual bool GetUsingP2PForSharing() const = 0;
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// Returns the current (persisted) scattering wallclock-based wait period.
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virtual base::TimeDelta GetScatteringWaitPeriod() = 0;
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// Sets and persists the scattering wallclock-based wait period.
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virtual void SetScatteringWaitPeriod(base::TimeDelta wait_period) = 0;
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// Sets/gets the P2P download URL, if one is to be used.
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virtual void SetP2PUrl(const std::string& url) = 0;
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virtual std::string GetP2PUrl() const = 0;
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// Switch to next payload.
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virtual bool NextPayload() = 0;
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// Sets and persists the staging wallclock-based wait period.
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virtual void SetStagingWaitPeriod(base::TimeDelta wait_period) = 0;
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};
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} // namespace chromeos_update_engine
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#endif // UPDATE_ENGINE_CROS_PAYLOAD_STATE_INTERFACE_H_
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