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54 lines
1.0 KiB
54 lines
1.0 KiB
4 months ago
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/*
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* Copyright (c) Hisilicon Technologies Co., Ltd. 2019-2020. All rights reserved.
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* Description: EGL manager
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* Author:
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* Create: 2019-08-09
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*/
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#ifndef EGL_MANAGER_H
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#define EGL_MANAGER_H
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "DFXDefine.h"
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namespace dolgles {
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class EGLManager {
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public:
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EGLManager();
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~EGLManager();
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// Init display, create config and context.
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EGL_S32 EGLSetupContext();
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// Creates an EGL window for the supplied native window.
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EGL_S32 CreateWindowSurface(EGLNativeWindowType nativeWindow);
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EGL_S32 CreatePBufferSurface();
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EGL_S32 GetWindowWidth() const;
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EGL_S32 GetWindowHeight() const;
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// Release source
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void Release();
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EGL_S32 MakeCurrent();
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// Swaps the EGL buffer.
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void SwapBuffers() const;
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private:
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void EGLRelease();
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EGLDisplay eglDisplay;
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EGLContext eglContext;
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EGLSurface eglSurface;
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EGLConfig eglConfig;
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// Surface dimensions.
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int width;
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int height;
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};
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}; // namespace dolgles
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#endif // end EGL_MANAGER_H
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