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57 lines
1.6 KiB
57 lines
1.6 KiB
4 months ago
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// Copyright 2017 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "android/base/files/StreamSerializing.h"
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namespace android {
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namespace base {
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void saveStream(Stream* stream, const MemStream& memStream) {
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memStream.save(stream);
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}
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void loadStream(Stream* stream, MemStream* memStream) {
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memStream->load(stream);
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}
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void saveBufferRaw(Stream* stream, char* buffer, uint32_t len) {
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stream->putBe32(len);
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stream->write(buffer, len);
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}
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bool loadBufferRaw(Stream* stream, char* buffer) {
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auto len = stream->getBe32();
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int ret = (int)stream->read(buffer, len);
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return ret == (int)len;
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}
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void saveStringArray(Stream* stream, const char* const* strings, uint32_t count) {
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stream->putBe32(count);
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for (uint32_t i = 0; i < count; ++i) {
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stream->putString(strings[i]);
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}
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}
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std::vector<std::string> loadStringArray(Stream* stream) {
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uint32_t count = stream->getBe32();
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std::vector<std::string> res;
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for (uint32_t i = 0; i < count; ++i) {
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res.push_back(stream->getString());
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}
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return res;
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}
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} // namespace base
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} // namespace android
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