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46 lines
2.2 KiB
46 lines
2.2 KiB
4 months ago
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glsl.entryPointRename.vert
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ERROR: Source entry point must be "main"
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 20
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "foo" 13
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Source GLSL 460
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Name 4 "foo"
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Name 11 "gl_PerVertex"
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MemberName 11(gl_PerVertex) 0 "gl_Position"
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MemberName 11(gl_PerVertex) 1 "gl_PointSize"
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MemberName 11(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 11(gl_PerVertex) 3 "gl_CullDistance"
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Name 13 ""
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MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 11(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 11(gl_PerVertex) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeInt 32 0
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9: 8(int) Constant 1
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10: TypeArray 6(float) 9
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11(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10 10
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12: TypePointer Output 11(gl_PerVertex)
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13: 12(ptr) Variable Output
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14: TypeInt 32 1
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15: 14(int) Constant 0
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16: 6(float) Constant 1065353216
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17: 7(fvec4) ConstantComposite 16 16 16 16
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18: TypePointer Output 7(fvec4)
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4(foo): 2 Function None 3
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5: Label
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19: 18(ptr) AccessChain 13 15
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Store 19 17
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Return
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FunctionEnd
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