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nonVulkan.frag
ERROR: 0:3: 'constant_id' : only allowed when generating SPIR-V
ERROR: 0:4: 'input_attachment_index' : only allowed when using GLSL for Vulkan
ERROR: 0:4: 'input_attachment_index' : can only be used with a subpass
ERROR: 0:5: 'push_constant' : only allowed when using GLSL for Vulkan
ERROR: 4 compilation errors. No code generated.
Shader version: 450
ERROR: node is still EOpNull!
0:? Linker Objects
0:? 'arraySize' ( specialization-constant const int)
0:? 12 (const int)
0:? 'foo' ( temp int)
0:? 'ubi' (layout( column_major std430 push_constant) uniform block{layout( column_major std430 offset=0) uniform int a})
Linked fragment stage:
ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
Shader version: 450
ERROR: node is still EOpNull!
0:? Linker Objects
0:? 'arraySize' ( specialization-constant const int)
0:? 12 (const int)
0:? 'foo' ( temp int)
0:? 'ubi' (layout( column_major std430 push_constant) uniform block{layout( column_major std430 offset=0) uniform int a})