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48 lines
2.1 KiB
48 lines
2.1 KiB
4 months ago
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remap.if.none.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 25
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 8 17
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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Name 4 "main"
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Name 8 "inf"
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Name 17 "outf4"
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Decorate 8(inf) Location 0
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Decorate 17(outf4) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypePointer Input 6(float)
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8(inf): 7(ptr) Variable Input
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10: 6(float) Constant 1073741824
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11: TypeBool
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15: TypeVector 6(float) 4
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16: TypePointer Output 15(fvec4)
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17(outf4): 16(ptr) Variable Output
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22: 6(float) Constant 3204448256
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4(main): 2 Function None 3
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5: Label
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9: 6(float) Load 8(inf)
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12: 11(bool) FOrdGreaterThan 9 10
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SelectionMerge 14 None
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BranchConditional 12 13 20
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13: Label
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18: 6(float) Load 8(inf)
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19: 15(fvec4) CompositeConstruct 18 18 18 18
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Store 17(outf4) 19
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Branch 14
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20: Label
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21: 6(float) Load 8(inf)
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23: 6(float) FAdd 21 22
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24: 15(fvec4) CompositeConstruct 23 23 23 23
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Store 17(outf4) 24
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Branch 14
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14: Label
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Return
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FunctionEnd
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