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68 lines
3.4 KiB

spv.330.geom
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 32
Capability Geometry
Capability ClipDistance
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Geometry 4 "main" 13 20
ExecutionMode 4 Triangles
ExecutionMode 4 Invocations 1
ExecutionMode 4 OutputTriangleStrip
ExecutionMode 4 OutputVertices 3
Source GLSL 330
SourceExtension "GL_ARB_separate_shader_objects"
Name 4 "main"
Name 11 "gl_PerVertex"
MemberName 11(gl_PerVertex) 0 "gl_Position"
MemberName 11(gl_PerVertex) 1 "gl_ClipDistance"
Name 13 ""
Name 16 "gl_PerVertex"
MemberName 16(gl_PerVertex) 0 "gl_Position"
MemberName 16(gl_PerVertex) 1 "gl_ClipDistance"
Name 20 "gl_in"
MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 11(gl_PerVertex) 1 BuiltIn ClipDistance
Decorate 11(gl_PerVertex) Block
MemberDecorate 16(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 16(gl_PerVertex) 1 BuiltIn ClipDistance
Decorate 16(gl_PerVertex) Block
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeInt 32 0
9: 8(int) Constant 1
10: TypeArray 6(float) 9
11(gl_PerVertex): TypeStruct 7(fvec4) 10
12: TypePointer Output 11(gl_PerVertex)
13: 12(ptr) Variable Output
14: TypeInt 32 1
15: 14(int) Constant 0
16(gl_PerVertex): TypeStruct 7(fvec4) 10
17: 8(int) Constant 3
18: TypeArray 16(gl_PerVertex) 17
19: TypePointer Input 18
20(gl_in): 19(ptr) Variable Input
21: 14(int) Constant 1
22: TypePointer Input 7(fvec4)
25: TypePointer Output 7(fvec4)
27: TypePointer Input 6(float)
30: TypePointer Output 6(float)
4(main): 2 Function None 3
5: Label
23: 22(ptr) AccessChain 20(gl_in) 21 15
24: 7(fvec4) Load 23
26: 25(ptr) AccessChain 13 15
Store 26 24
28: 27(ptr) AccessChain 20(gl_in) 21 21 15
29: 6(float) Load 28
31: 30(ptr) AccessChain 13 21 15
Store 31 29
EmitVertex
EndPrimitive
Return
FunctionEnd