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46 lines
2.2 KiB
46 lines
2.2 KiB
4 months ago
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spv.460.vert
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 20
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Capability Shader
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Capability DrawParameters
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Extension "SPV_KHR_shader_draw_parameters"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 10 12 15 18 19
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Source GLSL 460
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Name 4 "main"
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Name 8 "a"
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Name 10 "gl_BaseVertex"
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Name 12 "gl_BaseInstance"
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Name 15 "gl_DrawID"
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Name 18 "gl_VertexID"
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Name 19 "gl_InstanceID"
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Decorate 10(gl_BaseVertex) BuiltIn BaseVertex
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Decorate 12(gl_BaseInstance) BuiltIn BaseInstance
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Decorate 15(gl_DrawID) BuiltIn DrawIndex
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Decorate 18(gl_VertexID) BuiltIn VertexId
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Decorate 19(gl_InstanceID) BuiltIn InstanceId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Function 6(int)
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9: TypePointer Input 6(int)
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10(gl_BaseVertex): 9(ptr) Variable Input
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12(gl_BaseInstance): 9(ptr) Variable Input
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15(gl_DrawID): 9(ptr) Variable Input
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18(gl_VertexID): 9(ptr) Variable Input
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19(gl_InstanceID): 9(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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8(a): 7(ptr) Variable Function
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11: 6(int) Load 10(gl_BaseVertex)
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13: 6(int) Load 12(gl_BaseInstance)
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14: 6(int) IAdd 11 13
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16: 6(int) Load 15(gl_DrawID)
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17: 6(int) IAdd 14 16
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Store 8(a) 17
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Return
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FunctionEnd
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