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47 lines
2.0 KiB
47 lines
2.0 KiB
4 months ago
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spv.barrier.vert
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 24
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 9 15
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Source GLSL 450
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Name 4 "main"
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Name 9 "c0"
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Name 15 "c1"
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Decorate 9(c0) Location 0
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Decorate 15(c1) Location 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Output 7(fvec4)
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9(c0): 8(ptr) Variable Output
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10: 6(float) Constant 1065353216
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11: 7(fvec4) ConstantComposite 10 10 10 10
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12: TypeInt 32 0
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13: 12(int) Constant 1
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14: 12(int) Constant 3400
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15(c1): 8(ptr) Variable Output
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16: 12(int) Constant 72
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20: 12(int) Constant 2056
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4(main): 2 Function None 3
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5: Label
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Store 9(c0) 11
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MemoryBarrier 13 14
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Store 15(c1) 11
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MemoryBarrier 13 16
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17: 7(fvec4) Load 9(c0)
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18: 7(fvec4) CompositeConstruct 10 10 10 10
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19: 7(fvec4) FAdd 17 18
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Store 9(c0) 19
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MemoryBarrier 13 20
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21: 7(fvec4) Load 9(c0)
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22: 7(fvec4) CompositeConstruct 10 10 10 10
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23: 7(fvec4) FAdd 21 22
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Store 9(c0) 23
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Return
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FunctionEnd
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