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38 lines
1.6 KiB
38 lines
1.6 KiB
4 months ago
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spv.dataOut.frag
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Validation failed
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 20
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 12 16
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 140
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Name 4 "main"
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Name 12 "gl_FragData"
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Name 16 "Color"
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Decorate 16(Color) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeInt 32 0
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9: 8(int) Constant 32
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10: TypeArray 7(fvec4) 9
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11: TypePointer Output 10
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12(gl_FragData): 11(ptr) Variable Output
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13: TypeInt 32 1
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14: 13(int) Constant 1
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15: TypePointer Input 7(fvec4)
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16(Color): 15(ptr) Variable Input
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18: TypePointer Output 7(fvec4)
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4(main): 2 Function None 3
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5: Label
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17: 7(fvec4) Load 16(Color)
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19: 18(ptr) AccessChain 12(gl_FragData) 14
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Store 19 17
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Return
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FunctionEnd
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