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68 lines
2.8 KiB
68 lines
2.8 KiB
4 months ago
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spv.dead-after-loop-break.vert
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 36
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 8 25
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Source GLSL 450
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Name 4 "main"
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Name 8 "o"
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Name 11 "i"
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Name 25 "c"
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Decorate 8(o) Location 0
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Decorate 25(c) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Output 6(int)
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8(o): 7(ptr) Variable Output
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9: 6(int) Constant 1
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10: TypePointer Function 6(int)
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12: 6(int) Constant 0
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19: 6(int) Constant 5
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20: TypeBool
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22: 6(int) Constant 2
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24: TypePointer Input 6(int)
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25(c): 24(ptr) Variable Input
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30: 6(int) Constant 3
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32: 6(int) Constant 4
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35: 6(int) Constant 6
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4(main): 2 Function None 3
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5: Label
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11(i): 10(ptr) Variable Function
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Store 8(o) 9
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Store 11(i) 12
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Branch 13
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13: Label
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LoopMerge 15 16 None
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Branch 17
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17: Label
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18: 6(int) Load 11(i)
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21: 20(bool) SLessThan 18 19
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BranchConditional 21 14 15
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14: Label
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Store 8(o) 22
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23: 6(int) Load 11(i)
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26: 6(int) Load 25(c)
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27: 20(bool) IEqual 23 26
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SelectionMerge 29 None
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BranchConditional 27 28 29
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28: Label
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Store 8(o) 30
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Branch 15
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29: Label
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Store 8(o) 19
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Branch 16
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16: Label
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33: 6(int) Load 11(i)
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34: 6(int) IAdd 33 9
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Store 11(i) 34
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Branch 13
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15: Label
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Store 8(o) 35
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Return
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FunctionEnd
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