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68 lines
2.8 KiB

spv.dead-after-loop-break.vert
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 36
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 8 25
Source GLSL 450
Name 4 "main"
Name 8 "o"
Name 11 "i"
Name 25 "c"
Decorate 8(o) Location 0
Decorate 25(c) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Output 6(int)
8(o): 7(ptr) Variable Output
9: 6(int) Constant 1
10: TypePointer Function 6(int)
12: 6(int) Constant 0
19: 6(int) Constant 5
20: TypeBool
22: 6(int) Constant 2
24: TypePointer Input 6(int)
25(c): 24(ptr) Variable Input
30: 6(int) Constant 3
32: 6(int) Constant 4
35: 6(int) Constant 6
4(main): 2 Function None 3
5: Label
11(i): 10(ptr) Variable Function
Store 8(o) 9
Store 11(i) 12
Branch 13
13: Label
LoopMerge 15 16 None
Branch 17
17: Label
18: 6(int) Load 11(i)
21: 20(bool) SLessThan 18 19
BranchConditional 21 14 15
14: Label
Store 8(o) 22
23: 6(int) Load 11(i)
26: 6(int) Load 25(c)
27: 20(bool) IEqual 23 26
SelectionMerge 29 None
BranchConditional 27 28 29
28: Label
Store 8(o) 30
Branch 15
29: Label
Store 8(o) 19
Branch 16
16: Label
33: 6(int) Load 11(i)
34: 6(int) IAdd 33 9
Store 11(i) 34
Branch 13
15: Label
Store 8(o) 35
Return
FunctionEnd