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110 lines
5.6 KiB
110 lines
5.6 KiB
4 months ago
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spv.meshShaderTaskMem.mesh
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 58
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Capability MeshShadingNV
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Extension "SPV_NV_mesh_shader"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint MeshNV 4 "main" 11 22 30
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ExecutionMode 4 LocalSize 32 1 1
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ExecutionMode 4 OutputVertices 81
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ExecutionMode 4 OutputPrimitivesNV 32
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ExecutionMode 4 OutputTrianglesNV
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Source GLSL 450
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SourceExtension "GL_NV_mesh_shader"
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Name 4 "main"
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Name 8 "iid"
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Name 11 "gl_LocalInvocationID"
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Name 18 "outBlock"
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MemberName 18(outBlock) 0 "gid5"
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MemberName 18(outBlock) 1 "gid6"
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Name 22 "myblk"
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Name 28 "taskBlock"
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MemberName 28(taskBlock) 0 "gid1"
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MemberName 28(taskBlock) 1 "gid2"
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Name 30 "mytask"
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Name 36 "bufferBlock"
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MemberName 36(bufferBlock) 0 "gid3"
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MemberName 36(bufferBlock) 1 "gid4"
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Name 38 "mybuf"
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Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
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Decorate 18(outBlock) Block
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Decorate 22(myblk) Location 0
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Decorate 27 ArrayStride 4
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MemberDecorate 28(taskBlock) 0 PerTaskNV
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MemberDecorate 28(taskBlock) 0 Offset 0
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MemberDecorate 28(taskBlock) 1 PerTaskNV
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MemberDecorate 28(taskBlock) 1 Offset 16
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Decorate 28(taskBlock) Block
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Decorate 30(mytask) Location 0
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Decorate 35 ArrayStride 4
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MemberDecorate 36(bufferBlock) 0 Offset 0
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MemberDecorate 36(bufferBlock) 1 Offset 16
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Decorate 36(bufferBlock) BufferBlock
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Decorate 38(mybuf) DescriptorSet 0
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Decorate 38(mybuf) Binding 0
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Decorate 57 BuiltIn WorkgroupSize
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypePointer Function 6(int)
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9: TypeVector 6(int) 3
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10: TypePointer Input 9(ivec3)
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11(gl_LocalInvocationID): 10(ptr) Variable Input
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12: 6(int) Constant 0
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13: TypePointer Input 6(int)
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16: TypeFloat 32
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17: TypeVector 16(float) 4
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18(outBlock): TypeStruct 16(float) 17(fvec4)
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19: 6(int) Constant 81
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20: TypeArray 18(outBlock) 19
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21: TypePointer Output 20
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22(myblk): 21(ptr) Variable Output
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24: TypeInt 32 1
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25: 24(int) Constant 0
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26: 6(int) Constant 2
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27: TypeArray 16(float) 26
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28(taskBlock): TypeStruct 27 17(fvec4)
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29: TypePointer Input 28(taskBlock)
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30(mytask): 29(ptr) Variable Input
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31: 24(int) Constant 1
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32: TypePointer Input 16(float)
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35: TypeArray 16(float) 26
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36(bufferBlock): TypeStruct 35 17(fvec4)
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37: TypePointer Uniform 36(bufferBlock)
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38(mybuf): 37(ptr) Variable Uniform
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39: TypePointer Uniform 16(float)
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43: TypePointer Output 16(float)
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46: TypePointer Input 17(fvec4)
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49: TypePointer Uniform 17(fvec4)
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53: TypePointer Output 17(fvec4)
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55: 6(int) Constant 32
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56: 6(int) Constant 1
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57: 9(ivec3) ConstantComposite 55 56 56
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4(main): 2 Function None 3
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5: Label
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8(iid): 7(ptr) Variable Function
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14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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15: 6(int) Load 14
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Store 8(iid) 15
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23: 6(int) Load 8(iid)
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33: 32(ptr) AccessChain 30(mytask) 25 31
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34: 16(float) Load 33
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40: 39(ptr) AccessChain 38(mybuf) 25 31
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41: 16(float) Load 40
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42: 16(float) FAdd 34 41
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44: 43(ptr) AccessChain 22(myblk) 23 25
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Store 44 42
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45: 6(int) Load 8(iid)
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47: 46(ptr) AccessChain 30(mytask) 31
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48: 17(fvec4) Load 47
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50: 49(ptr) AccessChain 38(mybuf) 31
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51: 17(fvec4) Load 50
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52: 17(fvec4) FAdd 48 51
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54: 53(ptr) AccessChain 22(myblk) 45 31
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Store 54 52
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Return
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FunctionEnd
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