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55 lines
2.7 KiB

spv.nonuniform2.frag
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 24
Capability Shader
Capability ImageBuffer
Capability ShaderNonUniformEXT
Capability RuntimeDescriptorArrayEXT
Capability StorageTexelBufferArrayNonUniformIndexingEXT
Extension "SPV_EXT_descriptor_indexing"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 9 16
ExecutionMode 4 OriginUpperLeft
Source GLSL 450
SourceExtension "GL_EXT_nonuniform_qualifier"
Name 4 "main"
Name 9 "FragColor"
Name 13 "data"
Name 16 "rIndex"
Decorate 9(FragColor) Location 0
Decorate 13(data) DescriptorSet 0
Decorate 13(data) Binding 4
Decorate 16(rIndex) Flat
Decorate 16(rIndex) Location 3
Decorate 18 DecorationNonUniformEXT
Decorate 20 DecorationNonUniformEXT
Decorate 21 DecorationNonUniformEXT
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Output 7(fvec4)
9(FragColor): 8(ptr) Variable Output
10: TypeImage 6(float) Buffer nonsampled format:Rgba32f
11: TypeRuntimeArray 10
12: TypePointer UniformConstant 11
13(data): 12(ptr) Variable UniformConstant
14: TypeInt 32 1
15: TypePointer Input 14(int)
16(rIndex): 15(ptr) Variable Input
19: TypePointer UniformConstant 10
22: 14(int) Constant 0
4(main): 2 Function None 3
5: Label
17: 14(int) Load 16(rIndex)
18: 14(int) CopyObject 17
20: 19(ptr) AccessChain 13(data) 18
21: 10 Load 20
23: 7(fvec4) ImageRead 21 22
Store 9(FragColor) 23
Return
FunctionEnd