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63 lines
2.9 KiB
63 lines
2.9 KiB
4 months ago
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spv.pushConstant.vert
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 35
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 24
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Source GLSL 400
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Name 4 "main"
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Name 11 "Material"
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MemberName 11(Material) 0 "kind"
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MemberName 11(Material) 1 "fa"
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Name 13 "matInst"
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Name 24 "color"
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Decorate 10 ArrayStride 4
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MemberDecorate 11(Material) 0 Offset 0
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MemberDecorate 11(Material) 1 Offset 4
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Decorate 11(Material) Block
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Decorate 24(color) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypeFloat 32
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8: TypeInt 32 0
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9: 8(int) Constant 3
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10: TypeArray 7(float) 9
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11(Material): TypeStruct 6(int) 10
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12: TypePointer PushConstant 11(Material)
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13(matInst): 12(ptr) Variable PushConstant
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14: 6(int) Constant 0
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15: TypePointer PushConstant 6(int)
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22: TypeVector 7(float) 4
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23: TypePointer Output 22(fvec4)
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24(color): 23(ptr) Variable Output
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25: 7(float) Constant 1045220557
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26: 22(fvec4) ConstantComposite 25 25 25 25
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28: 7(float) Constant 1056964608
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29: 22(fvec4) ConstantComposite 28 28 28 28
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31: 7(float) Constant 0
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32: 22(fvec4) ConstantComposite 31 31 31 31
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4(main): 2 Function None 3
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5: Label
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16: 15(ptr) AccessChain 13(matInst) 14
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17: 6(int) Load 16
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SelectionMerge 21 None
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Switch 17 20
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case 1: 18
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case 2: 19
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20: Label
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Store 24(color) 32
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Branch 21
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18: Label
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Store 24(color) 26
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Branch 21
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19: Label
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Store 24(color) 29
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Branch 21
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21: Label
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Return
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FunctionEnd
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