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38 lines
1.7 KiB

spv.simpleFunctionCall.frag
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 19
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 12 17
ExecutionMode 4 OriginUpperLeft
Source GLSL 150
Name 4 "main"
Name 9 "foo("
Name 12 "BaseColor"
Name 17 "gl_FragColor"
Decorate 12(BaseColor) Location 0
Decorate 17(gl_FragColor) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeFunction 7(fvec4)
11: TypePointer Input 7(fvec4)
12(BaseColor): 11(ptr) Variable Input
16: TypePointer Output 7(fvec4)
17(gl_FragColor): 16(ptr) Variable Output
4(main): 2 Function None 3
5: Label
18: 7(fvec4) FunctionCall 9(foo()
Store 17(gl_FragColor) 18
Return
FunctionEnd
9(foo(): 7(fvec4) Function None 8
10: Label
13: 7(fvec4) Load 12(BaseColor)
ReturnValue 13
FunctionEnd