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38 lines
1.7 KiB
38 lines
1.7 KiB
4 months ago
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spv.simpleFunctionCall.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 19
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 12 17
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 150
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Name 4 "main"
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Name 9 "foo("
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Name 12 "BaseColor"
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Name 17 "gl_FragColor"
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Decorate 12(BaseColor) Location 0
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Decorate 17(gl_FragColor) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeFunction 7(fvec4)
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11: TypePointer Input 7(fvec4)
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12(BaseColor): 11(ptr) Variable Input
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16: TypePointer Output 7(fvec4)
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17(gl_FragColor): 16(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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18: 7(fvec4) FunctionCall 9(foo()
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Store 17(gl_FragColor) 18
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Return
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FunctionEnd
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9(foo(): 7(fvec4) Function None 8
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10: Label
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13: 7(fvec4) Load 12(BaseColor)
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ReturnValue 13
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FunctionEnd
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