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spv.stereoViewRendering.tesc
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 42
Capability Tessellation
Capability ShaderViewportIndexLayerNV
Capability ShaderViewportMaskNV
Capability ShaderStereoViewNV
Extension "SPV_EXT_shader_viewport_index_layer"
Extension "SPV_NV_stereo_view_rendering"
Extension "SPV_NV_viewport_array2"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 16 18 31 41
ExecutionMode 4 OutputVertices 4
Source GLSL 450
SourceExtension "GL_NV_stereo_view_rendering"
SourceExtension "GL_NV_viewport_array2"
Name 4 "main"
Name 12 "gl_PerVertex"
MemberName 12(gl_PerVertex) 0 "gl_SecondaryPositionNV"
MemberName 12(gl_PerVertex) 1 "gl_SecondaryViewportMaskNV"
Name 16 "gl_out"
Name 18 "gl_InvocationID"
Name 27 "gl_PerVertex"
MemberName 27(gl_PerVertex) 0 "gl_Position"
MemberName 27(gl_PerVertex) 1 "gl_PointSize"
MemberName 27(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 27(gl_PerVertex) 3 "gl_CullDistance"
MemberName 27(gl_PerVertex) 4 "gl_SecondaryPositionNV"
Name 31 "gl_in"
Name 41 "gl_Layer"
MemberDecorate 12(gl_PerVertex) 0 BuiltIn SecondaryPositionNV
MemberDecorate 12(gl_PerVertex) 1 BuiltIn SecondaryViewportMaskNV
Decorate 12(gl_PerVertex) Block
Decorate 18(gl_InvocationID) BuiltIn InvocationId
MemberDecorate 27(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 27(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 27(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 27(gl_PerVertex) 3 BuiltIn CullDistance
MemberDecorate 27(gl_PerVertex) 4 BuiltIn SecondaryPositionNV
Decorate 27(gl_PerVertex) Block
Decorate 41(gl_Layer) BuiltIn Layer
Decorate 41(gl_Layer) ViewportRelativeNV
Decorate 41(gl_Layer) SecondaryViewportRelativeNV 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeInt 32 1
9: TypeInt 32 0
10: 9(int) Constant 2
11: TypeArray 8(int) 10
12(gl_PerVertex): TypeStruct 7(fvec4) 11
13: 9(int) Constant 4
14: TypeArray 12(gl_PerVertex) 13
15: TypePointer Output 14
16(gl_out): 15(ptr) Variable Output
17: TypePointer Input 8(int)
18(gl_InvocationID): 17(ptr) Variable Input
20: 8(int) Constant 1
21: 8(int) Constant 0
22: TypePointer Output 8(int)
25: 9(int) Constant 1
26: TypeArray 6(float) 25
27(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 26 26 7(fvec4)
28: 9(int) Constant 32
29: TypeArray 27(gl_PerVertex) 28
30: TypePointer Input 29
31(gl_in): 30(ptr) Variable Input
32: TypePointer Input 7(fvec4)
35: 8(int) Constant 4
39: TypePointer Output 7(fvec4)
41(gl_Layer): 22(ptr) Variable Output
4(main): 2 Function None 3
5: Label
19: 8(int) Load 18(gl_InvocationID)
23: 22(ptr) AccessChain 16(gl_out) 19 20 21
Store 23 20
24: 8(int) Load 18(gl_InvocationID)
33: 32(ptr) AccessChain 31(gl_in) 20 21
34: 7(fvec4) Load 33
36: 32(ptr) AccessChain 31(gl_in) 20 35
37: 7(fvec4) Load 36
38: 7(fvec4) FAdd 34 37
40: 39(ptr) AccessChain 16(gl_out) 24 21
Store 40 38
Return
FunctionEnd