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29 lines
686 B
29 lines
686 B
4 months ago
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#version 450 core
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#extension GL_KHR_memory_scope_semantics : enable
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#extension GL_NV_cooperative_matrix : enable
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#extension GL_EXT_shader_explicit_arithmetic_types_float16 : enable
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#pragma use_variable_pointers
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layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
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layout(set = 0, binding = 0) coherent buffer Block {
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float y[1024*1024];
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float x[];
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} block;
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void main()
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{
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fcoopmatNV<32, gl_ScopeSubgroup, 16, 8> m = fcoopmatNV<32, gl_ScopeSubgroup, 16, 8>(0.0);
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m = m + m;
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m = m - m;
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m = -m;
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m = 2.0*m;
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m = m*2.0;
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coopMatLoadNV(m, block.x, 16, 128, false);
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coopMatStoreNV(m, block.x, 16, 128, false);
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}
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