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95 lines
3.7 KiB
95 lines
3.7 KiB
4 months ago
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/*
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* Copyright (c) 2014-2020, The Linux Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are permitted
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* provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of The Linux Foundation nor the names of its contributors may be used to
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* endorse or promote products derived from this software without specific prior written
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* permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __CONSTANTS_H__
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#define __CONSTANTS_H__
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#include <stdlib.h>
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#include <inttypes.h>
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#ifndef PRIu64
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#define PRIu64 "llu"
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#endif
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#ifndef PRIu32
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#define PRIu32 "lu"
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#endif
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#define INT(exp) static_cast<int>(exp)
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#define FLOAT(exp) static_cast<float>(exp)
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#define UINT8(exp) static_cast<uint8_t>(exp)
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#define UINT16(exp) static_cast<uint16_t>(exp)
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#define UINT32(exp) static_cast<uint32_t>(exp)
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#define INT32(exp) static_cast<int32_t>(exp)
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#define UINT64(exp) static_cast<uint64_t>(exp)
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#define DOUBLE(exp) static_cast<double>(exp)
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#define ROUND_UP(number, step) ((((number) + ((step) - 1)) / (step)) * (step))
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#define BITMAP(bit) (1 << (bit))
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#define ROUND_UP_ALIGN_DOWN(value, a) FLOAT(FloorToMultipleOf(UINT32(value + 0.5f), UINT32(a)))
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#define ROUND_UP_ALIGN_UP(value, a) FLOAT(CeilToMultipleOf(UINT32(value + 0.5f), UINT32(a)))
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#define IDLE_TIMEOUT_DEFAULT_MS 90
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#define IDLE_TIMEOUT_ACTIVE_MS IDLE_TIMEOUT_DEFAULT_MS
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#define IDLE_TIMEOUT_INACTIVE_MS 520
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#define IS_RGB_FORMAT(format) (((format) < kFormatYCbCr420Planar) ? true: false)
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#define BITS_PER_BYTE 8
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#define BITS_TO_BYTES(x) (((x) + (BITS_PER_BYTE - 1)) / (BITS_PER_BYTE))
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// factor value should be in powers of 2(eg: 1, 2, 4, 8)
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template <class T1, class T2>
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inline T1 FloorToMultipleOf(const T1 &value, const T2 &factor) {
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return (T1)(value & (~(factor - 1)));
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}
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template <class T1, class T2>
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inline T1 CeilToMultipleOf(const T1 &value, const T2 &factor) {
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return (T1)((value + (factor - 1)) & (~(factor - 1)));
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}
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namespace sdm {
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const int kThreadPriorityUrgent = -9;
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const int kMaxRotatePerLayer = 2;
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const int kPageSize = 4096;
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const uint32_t kGridSize = 129; // size used for non-linear transformation before Tone-mapping
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const uint32_t kLutDim = 17; // Dim of the 3d LUT for tone-mapping.
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const int kColorTransformMatrixSize = 16;
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const float kIdentityMatrix[kColorTransformMatrixSize] = { 1.0, 0.0, 0.0, 0.0,
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0.0, 1.0, 0.0, 0.0,
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0.0, 0.0, 1.0, 0.0,
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0.0, 0.0, 0.0, 1.0 };
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const float kBufferHeightFactor = 1.5f;
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typedef void * Handle;
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} // namespace sdm
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#endif // __CONSTANTS_H__
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