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117 lines
4.3 KiB
117 lines
4.3 KiB
7 months ago
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Copyright (C) 2012 The Android Open Source Project
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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<resources>
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<!-- Milliseconds between drops. -->
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<integer name="table_drop_period">45000</integer>
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<!-- Milliseconds to wait before the next fast drop.-->
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<integer name="fast_drop">3000</integer>
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<!-- Milliseconds between drops. -->
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<integer name="carousel_drop_period">10000</integer>
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<!-- Milliseconds to wait before the next immediate drop.-->
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<integer name="now_drop">500</integer>
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<!-- Length of flip animation in milliseconds.-->
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<integer name="flip_duration">1000</integer>
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<!-- Maximum number of photos to leave on the table.-->
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<integer name="table_capacity">10</integer>
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<!-- Number of images to discard at a time.-->
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<integer name="redeal_count">5</integer>
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<!-- Parts per million ratio between image size and screen size. -->
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<integer name="image_ratio">500000</integer>
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<!-- Parts per million ratio between image size on the table and screen size. -->
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<integer name="table_ratio">250000</integer>
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<!-- The maximum allowed rotation of images thrown onto the table. -->
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<integer name="max_image_rotation">30</integer>
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<!-- Maximum number of image paths to load before shuffling. -->
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<integer name="image_queue_size">1000</integer>
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<!-- Enable manual rotation of images. -->
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<bool name="enable_manual_image_rotation">false</bool>
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<!-- Enable flinging away photos. -->
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<bool name="enable_fling">true</bool>
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<!-- Honor tap on table to exit. -->
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<bool name="enable_tap_to_exit">false</bool>
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<!-- Parts per million damping coefficient of the table. -->
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<integer name="table_damping">950000</integer>
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<!-- Maximum number of albums to pull for "Photos from Posts". -->
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<integer name="max_post_albums">100</integer>
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<!-- Parts per million maximum cropping allow to fit image to screen. -->
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<integer name="max_crop_ratio">1200000</integer>
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<!-- starting angle in degrees for thrown images (always lands near zero). -->
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<integer name="image_throw_rotatioan">-200</integer>
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<!-- time thrown image land, in parts per million from 0 to 1. -->
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<integer name="soft_landing_time">500000</integer>
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<!-- fraction of distance covered before landing, in parts per million from 0 to 1. -->
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<integer name="soft_landing_distance">900000</integer>
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<!-- Drop animation exponent. -->
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<integer name="drop_deceleration_exponent">4</integer>
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<!-- Number of unloadable images to skip before giving up. -->
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<integer name="bad_image_skip_limit">10</integer>
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<!-- Size of image recycling pool when on metered data. -->
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<integer name="recycle_image_pool_size">20</integer>
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<!-- Number of images to pre-load. -->
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<integer name="num_images_to_preload">5</integer>
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<!-- distance from edge to start a valid edge swipe as a fraction of
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touch area width, in parts per million from 0 to 1. -->
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<integer name="table_edge_swipe_gutter">50000</integer>
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<!-- minimum length of a valid edge swipe as a fraction of
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touch area width, in parts per million from 0 to 1. -->
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<integer name="table_edge_swipe_threshold">100000</integer>
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<!-- Parts per million gain applied to generalized touch gestures. -->
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<integer name="generalized_touch_gain">2000000</integer>
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<!-- Enable story mode. -->
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<bool name="enable_story_mode">true</bool>
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<!-- Duration in milliseconds for the pickup animation. -->
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<integer name="photo_pickup_duration">1000</integer>
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<!-- Milliseconds that the selection will remain without user interaction. -->
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<integer name="max_selection_time">30000</integer>
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<!-- Milliseconds that the focus will remain without user interaction. -->
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<integer name="max_focus_time">5000</integer>
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<!-- Enable hardware layer optimization (interferes with dragging). -->
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<bool name="enable_background_optimization">false</bool>
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</resources>
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