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18 lines
846 B
18 lines
846 B
4 months ago
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; RUN: llc -verify-machineinstrs < %s
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; RUN: llc -verify-machineinstrs < %s -mtriple=ppc32-- -mcpu=g3
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; RUN: llc -verify-machineinstrs < %s -mtriple=ppc32-- -mcpu=g5
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; PR1811
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; REQUIRES: default_triple
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define void @execute_shader(<4 x float>* %OUT, <4 x float>* %IN, <4 x float>*
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%CONST) {
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entry:
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%input2 = load <4 x float>, <4 x float>* null, align 16 ; <<4 x float>>
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%shuffle7 = shufflevector <4 x float> %input2, <4 x float> < float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00 >, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>> [#uses=1]
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%mul1 = fmul <4 x float> %shuffle7, zeroinitializer ; <<4 x
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%add2 = fadd <4 x float> %mul1, %input2 ; <<4 x float>>
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store <4 x float> %add2, <4 x float>* null, align 16
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ret void
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}
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