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60 lines
1.8 KiB
60 lines
1.8 KiB
4 months ago
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// Copyright (C) 2020 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// HapticGenerator library
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package {
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// See: http://go/android-license-faq
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// A large-scale-change added 'default_applicable_licenses' to import
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// all of the 'license_kinds' from "frameworks_av_license"
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// to get the below license kinds:
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// SPDX-license-identifier-Apache-2.0
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default_applicable_licenses: ["frameworks_av_license"],
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}
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cc_library_shared {
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name: "libhapticgenerator",
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vendor: true,
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srcs: [
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"EffectHapticGenerator.cpp",
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"Processors.cpp",
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],
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cflags: [
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"-O2", // Turning on the optimization in order to reduce effect processing time.
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// The latency is around 1/5 less than without the optimization.
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"-Wall",
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"-Werror",
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"-ffast-math", // This is needed for the non-zero coefficients optimization for
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// BiquadFilter. Try the biquad_filter_benchmark test in audio_utils
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// with/without `-ffast-math` for more context.
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"-fvisibility=hidden",
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],
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shared_libs: [
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"libaudioutils",
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"libbinder",
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"liblog",
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"libutils",
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"libvibrator",
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],
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relative_install_path: "soundfx",
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header_libs: [
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"libaudioeffects",
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],
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}
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