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171 lines
6.5 KiB
171 lines
6.5 KiB
4 months ago
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/*
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* Copyright 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_SURFACEREPLAYER_H
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#define ANDROID_SURFACEREPLAYER_H
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#include "BufferQueueScheduler.h"
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#include "Color.h"
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#include "Event.h"
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#include <frameworks/native/cmds/surfacereplayer/proto/src/trace.pb.h>
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#include <gui/SurfaceComposerClient.h>
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#include <gui/SurfaceControl.h>
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#include <utils/Errors.h>
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#include <utils/StrongPointer.h>
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#include <stdatomic.h>
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#include <condition_variable>
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#include <memory>
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#include <mutex>
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#include <queue>
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#include <thread>
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#include <unordered_map>
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#include <utility>
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using namespace android::surfaceflinger;
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namespace android {
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const auto DEFAULT_PATH = "/data/local/tmp/SurfaceTrace.dat";
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const auto RAND_COLOR_SEED = 700;
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const auto DEFAULT_THREADS = 3;
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typedef int32_t layer_id;
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typedef int32_t display_id;
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typedef google::protobuf::RepeatedPtrField<SurfaceChange> SurfaceChanges;
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typedef google::protobuf::RepeatedPtrField<DisplayChange> DisplayChanges;
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class Replayer {
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public:
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Replayer(const std::string& filename, bool replayManually = false,
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int numThreads = DEFAULT_THREADS, bool wait = true, nsecs_t stopHere = -1);
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Replayer(const Trace& trace, bool replayManually = false, int numThreads = DEFAULT_THREADS,
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bool wait = true, nsecs_t stopHere = -1);
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status_t replay();
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private:
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status_t initReplay();
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void waitForConsoleCommmand();
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static void stopAutoReplayHandler(int signal);
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status_t dispatchEvent(int index);
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status_t doTransaction(const Transaction& transaction, const std::shared_ptr<Event>& event);
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status_t createSurfaceControl(const SurfaceCreation& create,
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const std::shared_ptr<Event>& event);
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status_t injectVSyncEvent(const VSyncEvent& vsyncEvent, const std::shared_ptr<Event>& event);
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void createDisplay(const DisplayCreation& create, const std::shared_ptr<Event>& event);
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void deleteDisplay(const DisplayDeletion& delete_, const std::shared_ptr<Event>& event);
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void updatePowerMode(const PowerModeUpdate& update, const std::shared_ptr<Event>& event);
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status_t doSurfaceTransaction(SurfaceComposerClient::Transaction& transaction,
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const SurfaceChanges& surfaceChange);
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void doDisplayTransaction(SurfaceComposerClient::Transaction& transaction,
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const DisplayChanges& displayChange);
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void setPosition(SurfaceComposerClient::Transaction& t,
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layer_id id, const PositionChange& pc);
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void setSize(SurfaceComposerClient::Transaction& t,
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layer_id id, const SizeChange& sc);
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void setAlpha(SurfaceComposerClient::Transaction& t,
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layer_id id, const AlphaChange& ac);
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void setLayer(SurfaceComposerClient::Transaction& t,
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layer_id id, const LayerChange& lc);
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void setCrop(SurfaceComposerClient::Transaction& t,
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layer_id id, const CropChange& cc);
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void setCornerRadius(SurfaceComposerClient::Transaction& t,
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layer_id id, const CornerRadiusChange& cc);
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void setBackgroundBlurRadius(SurfaceComposerClient::Transaction& t,
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layer_id id, const BackgroundBlurRadiusChange& cc);
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void setBlurRegions(SurfaceComposerClient::Transaction& t,
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layer_id id, const BlurRegionsChange& cc);
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void setMatrix(SurfaceComposerClient::Transaction& t,
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layer_id id, const MatrixChange& mc);
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void setTransparentRegionHint(SurfaceComposerClient::Transaction& t,
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layer_id id, const TransparentRegionHintChange& trgc);
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void setLayerStack(SurfaceComposerClient::Transaction& t,
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layer_id id, const LayerStackChange& lsc);
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void setHiddenFlag(SurfaceComposerClient::Transaction& t,
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layer_id id, const HiddenFlagChange& hfc);
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void setOpaqueFlag(SurfaceComposerClient::Transaction& t,
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layer_id id, const OpaqueFlagChange& ofc);
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void setSecureFlag(SurfaceComposerClient::Transaction& t,
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layer_id id, const SecureFlagChange& sfc);
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void setReparentChange(SurfaceComposerClient::Transaction& t,
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layer_id id, const ReparentChange& c);
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void setRelativeParentChange(SurfaceComposerClient::Transaction& t,
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layer_id id, const RelativeParentChange& c);
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void setShadowRadiusChange(SurfaceComposerClient::Transaction& t,
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layer_id id, const ShadowRadiusChange& c);
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void setBlurRegionsChange(SurfaceComposerClient::Transaction& t,
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layer_id id, const BlurRegionsChange& c);
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void setDisplaySurface(SurfaceComposerClient::Transaction& t,
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display_id id, const DispSurfaceChange& dsc);
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void setDisplayLayerStack(SurfaceComposerClient::Transaction& t,
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display_id id, const LayerStackChange& lsc);
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void setDisplaySize(SurfaceComposerClient::Transaction& t,
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display_id id, const SizeChange& sc);
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void setDisplayProjection(SurfaceComposerClient::Transaction& t,
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display_id id, const ProjectionChange& pc);
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void waitUntilTimestamp(int64_t timestamp);
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status_t loadSurfaceComposerClient();
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Trace mTrace;
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bool mLoaded = false;
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int32_t mIncrementIndex = 0;
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int64_t mCurrentTime = 0;
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int32_t mNumThreads = DEFAULT_THREADS;
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Increment mCurrentIncrement;
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std::string mLastInput;
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static atomic_bool sReplayingManually;
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bool mWaitingForNextVSync;
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bool mWaitForTimeStamps;
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nsecs_t mStopTimeStamp;
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bool mHasStopped;
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std::mutex mLayerLock;
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std::condition_variable mLayerCond;
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std::unordered_map<layer_id, sp<SurfaceControl>> mLayers;
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std::unordered_map<layer_id, HSV> mColors;
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std::mutex mPendingLayersLock;
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std::vector<layer_id> mLayersPendingRemoval;
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std::mutex mBufferQueueSchedulerLock;
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std::unordered_map<layer_id, std::shared_ptr<BufferQueueScheduler>> mBufferQueueSchedulers;
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std::mutex mDisplayLock;
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std::condition_variable mDisplayCond;
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std::unordered_map<display_id, sp<IBinder>> mDisplays;
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sp<SurfaceComposerClient> mComposerClient;
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std::queue<std::shared_ptr<Event>> mPendingIncrements;
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};
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} // namespace android
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#endif
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