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449 lines
16 KiB
449 lines
16 KiB
4 months ago
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/*
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* Copyright 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#include <android-base/stringprintf.h>
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#include <utils/Trace.h>
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#include <vector>
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#include "TimeKeeper.h"
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#include "VSyncDispatchTimerQueue.h"
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#include "VSyncTracker.h"
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namespace android::scheduler {
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using base::StringAppendF;
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namespace {
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nsecs_t getExpectedCallbackTime(nsecs_t nextVsyncTime,
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const VSyncDispatch::ScheduleTiming& timing) {
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return nextVsyncTime - timing.readyDuration - timing.workDuration;
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}
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nsecs_t getExpectedCallbackTime(VSyncTracker& tracker, nsecs_t now,
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const VSyncDispatch::ScheduleTiming& timing) {
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const auto nextVsyncTime = tracker.nextAnticipatedVSyncTimeFrom(
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std::max(timing.earliestVsync, now + timing.workDuration + timing.readyDuration));
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return getExpectedCallbackTime(nextVsyncTime, timing);
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}
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} // namespace
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VSyncDispatch::~VSyncDispatch() = default;
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VSyncTracker::~VSyncTracker() = default;
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TimeKeeper::~TimeKeeper() = default;
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VSyncDispatchTimerQueueEntry::VSyncDispatchTimerQueueEntry(std::string const& name,
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VSyncDispatch::Callback const& cb,
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nsecs_t minVsyncDistance)
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: mName(name),
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mCallback(cb),
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mMinVsyncDistance(minVsyncDistance) {}
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std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::lastExecutedVsyncTarget() const {
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return mLastDispatchTime;
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}
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std::string_view VSyncDispatchTimerQueueEntry::name() const {
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return mName;
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}
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std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::wakeupTime() const {
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if (!mArmedInfo) {
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return {};
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}
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return {mArmedInfo->mActualWakeupTime};
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}
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std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::readyTime() const {
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if (!mArmedInfo) {
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return {};
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}
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return {mArmedInfo->mActualReadyTime};
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}
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std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::targetVsync() const {
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if (!mArmedInfo) {
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return {};
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}
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return {mArmedInfo->mActualVsyncTime};
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}
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ScheduleResult VSyncDispatchTimerQueueEntry::schedule(VSyncDispatch::ScheduleTiming timing,
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VSyncTracker& tracker, nsecs_t now) {
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auto nextVsyncTime = tracker.nextAnticipatedVSyncTimeFrom(
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std::max(timing.earliestVsync, now + timing.workDuration + timing.readyDuration));
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auto nextWakeupTime = nextVsyncTime - timing.workDuration - timing.readyDuration;
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bool const wouldSkipAVsyncTarget =
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mArmedInfo && (nextVsyncTime > (mArmedInfo->mActualVsyncTime + mMinVsyncDistance));
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bool const wouldSkipAWakeup =
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mArmedInfo && ((nextWakeupTime > (mArmedInfo->mActualWakeupTime + mMinVsyncDistance)));
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if (wouldSkipAVsyncTarget && wouldSkipAWakeup) {
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return getExpectedCallbackTime(nextVsyncTime, timing);
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}
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bool const alreadyDispatchedForVsync = mLastDispatchTime &&
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((*mLastDispatchTime + mMinVsyncDistance) >= nextVsyncTime &&
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(*mLastDispatchTime - mMinVsyncDistance) <= nextVsyncTime);
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if (alreadyDispatchedForVsync) {
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nextVsyncTime =
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tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + mMinVsyncDistance);
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nextWakeupTime = nextVsyncTime - timing.workDuration - timing.readyDuration;
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}
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auto const nextReadyTime = nextVsyncTime - timing.readyDuration;
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mScheduleTiming = timing;
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mArmedInfo = {nextWakeupTime, nextVsyncTime, nextReadyTime};
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return getExpectedCallbackTime(nextVsyncTime, timing);
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}
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void VSyncDispatchTimerQueueEntry::addPendingWorkloadUpdate(VSyncDispatch::ScheduleTiming timing) {
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mWorkloadUpdateInfo = timing;
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}
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bool VSyncDispatchTimerQueueEntry::hasPendingWorkloadUpdate() const {
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return mWorkloadUpdateInfo.has_value();
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}
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void VSyncDispatchTimerQueueEntry::update(VSyncTracker& tracker, nsecs_t now) {
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if (!mArmedInfo && !mWorkloadUpdateInfo) {
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return;
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}
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if (mWorkloadUpdateInfo) {
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mScheduleTiming = *mWorkloadUpdateInfo;
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mWorkloadUpdateInfo.reset();
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}
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const auto earliestReadyBy = now + mScheduleTiming.workDuration + mScheduleTiming.readyDuration;
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const auto earliestVsync = std::max(earliestReadyBy, mScheduleTiming.earliestVsync);
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const auto nextVsyncTime = tracker.nextAnticipatedVSyncTimeFrom(earliestVsync);
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const auto nextReadyTime = nextVsyncTime - mScheduleTiming.readyDuration;
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const auto nextWakeupTime = nextReadyTime - mScheduleTiming.workDuration;
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mArmedInfo = {nextWakeupTime, nextVsyncTime, nextReadyTime};
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}
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void VSyncDispatchTimerQueueEntry::disarm() {
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mArmedInfo.reset();
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}
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nsecs_t VSyncDispatchTimerQueueEntry::executing() {
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mLastDispatchTime = mArmedInfo->mActualVsyncTime;
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disarm();
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return *mLastDispatchTime;
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}
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void VSyncDispatchTimerQueueEntry::callback(nsecs_t vsyncTimestamp, nsecs_t wakeupTimestamp,
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nsecs_t deadlineTimestamp) {
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{
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std::lock_guard<std::mutex> lk(mRunningMutex);
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mRunning = true;
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}
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mCallback(vsyncTimestamp, wakeupTimestamp, deadlineTimestamp);
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std::lock_guard<std::mutex> lk(mRunningMutex);
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mRunning = false;
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mCv.notify_all();
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}
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void VSyncDispatchTimerQueueEntry::ensureNotRunning() {
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std::unique_lock<std::mutex> lk(mRunningMutex);
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mCv.wait(lk, [this]() REQUIRES(mRunningMutex) { return !mRunning; });
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}
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void VSyncDispatchTimerQueueEntry::dump(std::string& result) const {
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std::lock_guard<std::mutex> lk(mRunningMutex);
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std::string armedInfo;
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if (mArmedInfo) {
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StringAppendF(&armedInfo,
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"[wake up in %.2fms deadline in %.2fms for vsync %.2fms from now]",
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(mArmedInfo->mActualWakeupTime - systemTime()) / 1e6f,
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(mArmedInfo->mActualReadyTime - systemTime()) / 1e6f,
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(mArmedInfo->mActualVsyncTime - systemTime()) / 1e6f);
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}
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StringAppendF(&result, "\t\t%s: %s %s\n", mName.c_str(),
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mRunning ? "(in callback function)" : "", armedInfo.c_str());
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StringAppendF(&result,
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"\t\t\tworkDuration: %.2fms readyDuration: %.2fms earliestVsync: %.2fms relative "
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"to now\n",
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mScheduleTiming.workDuration / 1e6f, mScheduleTiming.readyDuration / 1e6f,
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(mScheduleTiming.earliestVsync - systemTime()) / 1e6f);
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if (mLastDispatchTime) {
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StringAppendF(&result, "\t\t\tmLastDispatchTime: %.2fms ago\n",
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(systemTime() - *mLastDispatchTime) / 1e6f);
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} else {
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StringAppendF(&result, "\t\t\tmLastDispatchTime unknown\n");
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}
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}
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VSyncDispatchTimerQueue::VSyncDispatchTimerQueue(std::unique_ptr<TimeKeeper> tk,
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VSyncTracker& tracker, nsecs_t timerSlack,
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nsecs_t minVsyncDistance)
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: mTimeKeeper(std::move(tk)),
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mTracker(tracker),
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mTimerSlack(timerSlack),
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mMinVsyncDistance(minVsyncDistance) {}
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VSyncDispatchTimerQueue::~VSyncDispatchTimerQueue() {
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std::lock_guard lock(mMutex);
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cancelTimer();
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}
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void VSyncDispatchTimerQueue::cancelTimer() {
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mIntendedWakeupTime = kInvalidTime;
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mTimeKeeper->alarmCancel();
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}
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void VSyncDispatchTimerQueue::setTimer(nsecs_t targetTime, nsecs_t /*now*/) {
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mIntendedWakeupTime = targetTime;
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mTimeKeeper->alarmAt(std::bind(&VSyncDispatchTimerQueue::timerCallback, this),
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mIntendedWakeupTime);
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mLastTimerSchedule = mTimeKeeper->now();
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}
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void VSyncDispatchTimerQueue::rearmTimer(nsecs_t now) {
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rearmTimerSkippingUpdateFor(now, mCallbacks.end());
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}
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void VSyncDispatchTimerQueue::TraceBuffer::note(std::string_view name, nsecs_t alarmIn,
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nsecs_t vsFor) {
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if (ATRACE_ENABLED()) {
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snprintf(str_buffer.data(), str_buffer.size(), "%.4s%s%" PRId64 "%s%" PRId64,
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name.substr(0, kMaxNamePrint).data(), kTraceNamePrefix, alarmIn,
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kTraceNameSeparator, vsFor);
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}
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ATRACE_NAME(str_buffer.data());
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}
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void VSyncDispatchTimerQueue::rearmTimerSkippingUpdateFor(
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nsecs_t now, CallbackMap::iterator const& skipUpdateIt) {
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std::optional<nsecs_t> min;
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std::optional<nsecs_t> targetVsync;
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std::optional<std::string_view> nextWakeupName;
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for (auto it = mCallbacks.begin(); it != mCallbacks.end(); it++) {
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auto& callback = it->second;
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if (!callback->wakeupTime() && !callback->hasPendingWorkloadUpdate()) {
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continue;
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}
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if (it != skipUpdateIt) {
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callback->update(mTracker, now);
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}
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auto const wakeupTime = *callback->wakeupTime();
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if (!min || (min && *min > wakeupTime)) {
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nextWakeupName = callback->name();
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min = wakeupTime;
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targetVsync = callback->targetVsync();
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}
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}
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if (min && (min < mIntendedWakeupTime)) {
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if (targetVsync && nextWakeupName) {
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mTraceBuffer.note(*nextWakeupName, *min - now, *targetVsync - now);
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}
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setTimer(*min, now);
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} else {
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ATRACE_NAME("cancel timer");
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cancelTimer();
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}
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}
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void VSyncDispatchTimerQueue::timerCallback() {
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struct Invocation {
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std::shared_ptr<VSyncDispatchTimerQueueEntry> callback;
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nsecs_t vsyncTimestamp;
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nsecs_t wakeupTimestamp;
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nsecs_t deadlineTimestamp;
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};
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std::vector<Invocation> invocations;
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{
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std::lock_guard lock(mMutex);
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auto const now = mTimeKeeper->now();
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mLastTimerCallback = now;
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for (auto it = mCallbacks.begin(); it != mCallbacks.end(); it++) {
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auto& callback = it->second;
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auto const wakeupTime = callback->wakeupTime();
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if (!wakeupTime) {
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continue;
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}
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auto const readyTime = callback->readyTime();
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auto const lagAllowance = std::max(now - mIntendedWakeupTime, static_cast<nsecs_t>(0));
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if (*wakeupTime < mIntendedWakeupTime + mTimerSlack + lagAllowance) {
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callback->executing();
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invocations.emplace_back(Invocation{callback, *callback->lastExecutedVsyncTarget(),
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*wakeupTime, *readyTime});
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}
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}
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mIntendedWakeupTime = kInvalidTime;
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rearmTimer(mTimeKeeper->now());
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}
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for (auto const& invocation : invocations) {
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invocation.callback->callback(invocation.vsyncTimestamp, invocation.wakeupTimestamp,
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invocation.deadlineTimestamp);
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}
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}
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VSyncDispatchTimerQueue::CallbackToken VSyncDispatchTimerQueue::registerCallback(
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Callback const& callbackFn, std::string callbackName) {
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std::lock_guard lock(mMutex);
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return CallbackToken{
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mCallbacks
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.emplace(++mCallbackToken,
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std::make_shared<VSyncDispatchTimerQueueEntry>(callbackName,
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callbackFn,
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mMinVsyncDistance))
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.first->first};
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}
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void VSyncDispatchTimerQueue::unregisterCallback(CallbackToken token) {
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std::shared_ptr<VSyncDispatchTimerQueueEntry> entry = nullptr;
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{
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std::lock_guard lock(mMutex);
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auto it = mCallbacks.find(token);
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if (it != mCallbacks.end()) {
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entry = it->second;
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mCallbacks.erase(it);
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}
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}
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if (entry) {
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entry->ensureNotRunning();
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}
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}
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ScheduleResult VSyncDispatchTimerQueue::schedule(CallbackToken token,
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ScheduleTiming scheduleTiming) {
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ScheduleResult result;
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{
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std::lock_guard lock(mMutex);
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auto it = mCallbacks.find(token);
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if (it == mCallbacks.end()) {
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return result;
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}
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auto& callback = it->second;
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auto const now = mTimeKeeper->now();
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/* If the timer thread will run soon, we'll apply this work update via the callback
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* timer recalculation to avoid cancelling a callback that is about to fire. */
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auto const rearmImminent = now > mIntendedWakeupTime;
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if (CC_UNLIKELY(rearmImminent)) {
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callback->addPendingWorkloadUpdate(scheduleTiming);
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return getExpectedCallbackTime(mTracker, now, scheduleTiming);
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}
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result = callback->schedule(scheduleTiming, mTracker, now);
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if (!result.has_value()) {
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return result;
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}
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if (callback->wakeupTime() < mIntendedWakeupTime - mTimerSlack) {
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rearmTimerSkippingUpdateFor(now, it);
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}
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}
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return result;
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}
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CancelResult VSyncDispatchTimerQueue::cancel(CallbackToken token) {
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std::lock_guard lock(mMutex);
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auto it = mCallbacks.find(token);
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if (it == mCallbacks.end()) {
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return CancelResult::Error;
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}
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auto& callback = it->second;
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auto const wakeupTime = callback->wakeupTime();
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if (wakeupTime) {
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callback->disarm();
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if (*wakeupTime == mIntendedWakeupTime) {
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mIntendedWakeupTime = kInvalidTime;
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rearmTimer(mTimeKeeper->now());
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}
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return CancelResult::Cancelled;
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}
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return CancelResult::TooLate;
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}
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void VSyncDispatchTimerQueue::dump(std::string& result) const {
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std::lock_guard lock(mMutex);
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StringAppendF(&result, "\tTimer:\n");
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mTimeKeeper->dump(result);
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StringAppendF(&result, "\tmTimerSlack: %.2fms mMinVsyncDistance: %.2fms\n", mTimerSlack / 1e6f,
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mMinVsyncDistance / 1e6f);
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StringAppendF(&result, "\tmIntendedWakeupTime: %.2fms from now\n",
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(mIntendedWakeupTime - mTimeKeeper->now()) / 1e6f);
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StringAppendF(&result, "\tmLastTimerCallback: %.2fms ago mLastTimerSchedule: %.2fms ago\n",
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(mTimeKeeper->now() - mLastTimerCallback) / 1e6f,
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(mTimeKeeper->now() - mLastTimerSchedule) / 1e6f);
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StringAppendF(&result, "\tCallbacks:\n");
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for (const auto& [token, entry] : mCallbacks) {
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entry->dump(result);
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}
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}
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VSyncCallbackRegistration::VSyncCallbackRegistration(VSyncDispatch& dispatch,
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VSyncDispatch::Callback const& callbackFn,
|
||
|
std::string const& callbackName)
|
||
|
: mDispatch(dispatch),
|
||
|
mToken(dispatch.registerCallback(callbackFn, callbackName)),
|
||
|
mValidToken(true) {}
|
||
|
|
||
|
VSyncCallbackRegistration::VSyncCallbackRegistration(VSyncCallbackRegistration&& other)
|
||
|
: mDispatch(other.mDispatch),
|
||
|
mToken(std::move(other.mToken)),
|
||
|
mValidToken(std::move(other.mValidToken)) {
|
||
|
other.mValidToken = false;
|
||
|
}
|
||
|
|
||
|
VSyncCallbackRegistration& VSyncCallbackRegistration::operator=(VSyncCallbackRegistration&& other) {
|
||
|
mDispatch = std::move(other.mDispatch);
|
||
|
mToken = std::move(other.mToken);
|
||
|
mValidToken = std::move(other.mValidToken);
|
||
|
other.mValidToken = false;
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
VSyncCallbackRegistration::~VSyncCallbackRegistration() {
|
||
|
if (mValidToken) mDispatch.get().unregisterCallback(mToken);
|
||
|
}
|
||
|
|
||
|
ScheduleResult VSyncCallbackRegistration::schedule(VSyncDispatch::ScheduleTiming scheduleTiming) {
|
||
|
if (!mValidToken) {
|
||
|
return std::nullopt;
|
||
|
}
|
||
|
return mDispatch.get().schedule(mToken, scheduleTiming);
|
||
|
}
|
||
|
|
||
|
CancelResult VSyncCallbackRegistration::cancel() {
|
||
|
if (!mValidToken) {
|
||
|
return CancelResult::Error;
|
||
|
}
|
||
|
return mDispatch.get().cancel(mToken);
|
||
|
}
|
||
|
|
||
|
} // namespace android::scheduler
|