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109 lines
3.6 KiB
109 lines
3.6 KiB
7 months ago
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/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef HW_EMULATOR_CAMERA_WORKER_THREAD_H
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#define HW_EMULATOR_CAMERA_WORKER_THREAD_H
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#include <utils/Thread.h>
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namespace android {
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class EmulatedCamera;
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class EmulatedCameraDevice;
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class WorkerThread : public Thread {
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public:
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WorkerThread(const char* threadName,
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EmulatedCameraDevice* camera_dev,
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EmulatedCamera* cameraHAL);
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virtual ~WorkerThread() {}
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/* Starts the thread
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* Param:
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* oneBurst - Controls how many times thread loop should run. If
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* this parameter is 'true', thread routine will run only once
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* If this parameter is 'false', thread routine will run until
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* stopThread method is called. See startWorkerThread for more
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* info.
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* Return:
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* NO_ERROR on success, or an appropriate error status.
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*/
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status_t startThread(bool oneBurst);
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/* Stops the thread, this only requests that the thread exits. The method
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* will return right after the request has been made. Use joinThread to
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* wait for the thread to exit. */
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status_t stopThread();
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/* Wake a thread that's currently waiting to timeout or to be awoken */
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status_t wakeThread();
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/* Join the thread, waits until the thread exits before returning. */
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status_t joinThread();
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protected:
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/* Perform whatever work should be done in the worker thread. A subclass
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* needs to implement this.
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* Return:
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* true To continue thread loop, or false to exit the thread loop and
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* terminate the thread.
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*/
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virtual bool inWorkerThread() = 0;
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/* This provides an opportunity for a subclass to perform some operation
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* when the thread starts. This is run on the newly started thread. If this
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* returns an error the thread will exit and inWorkerThread will never be
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* called.
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*/
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virtual status_t onThreadStart() { return NO_ERROR; }
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/* This provides an opportunity for a subclass to perform some operation
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* when the thread exits. This is run on the worker thread. By default this
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* does nothing.
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*/
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virtual void onThreadExit() { }
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/* Containing camera device object. */
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EmulatedCameraDevice* mCameraDevice;
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/* The camera HAL from the camera device object */
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EmulatedCamera* mCameraHAL;
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/* Controls number of times the thread loop runs.
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* See startThread for more information. */
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bool mOneBurst;
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/* Running Condition and mutex, use these to sleep the thread, the
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* supporting functions will use these to signal wakes and exits. */
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Condition mRunningCondition;
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Mutex mRunningMutex;
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bool mRunning;
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private:
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/* Overriden base class method.
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* It is overriden in order to provide one-time initialization just
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* prior to starting the thread routine.
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*/
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status_t readyToRun() final;
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/* Implements abstract method of the base Thread class. */
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bool threadLoop() final;
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const char* mThreadName;
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};
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} // namespace android
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#endif // HW_EMULATOR_CAMERA_WORKER_THREAD_H
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