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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stdint.h>
#include <future>
#include <memory>
#include <mutex>
#include <optional>
#include <thread>
#include <unordered_map>
namespace wayland {
class Surface;
class Surfaces {
public:
Surfaces() = default;
virtual ~Surfaces() = default;
Surfaces(const Surfaces& rhs) = delete;
Surfaces& operator=(const Surfaces& rhs) = delete;
Surfaces(Surfaces&& rhs) = delete;
Surfaces& operator=(Surfaces&& rhs) = delete;
Surface* GetOrCreateSurface(std::uint32_t id);
using FrameCallback = std::function<void(std::uint32_t /*display_number*/,
std::uint8_t* /*frame_pixels*/)>;
// Blocking
void OnNextFrame(const FrameCallback& callback);
private:
friend class Surface;
void HandleSurfaceFrame(std::uint32_t display_number,
std::uint8_t* frame_bytes);
std::mutex surfaces_mutex_;
std::unordered_map<std::uint32_t, std::unique_ptr<Surface>> surfaces_;
using FrameCallbackPackaged = std::packaged_task<void(
std::uint32_t /*display_number*/, std::uint8_t* /*frame_bytes*/)>;
std::mutex callback_mutex_;
std::optional<FrameCallbackPackaged*> callback_;
};
} // namespace wayland