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63 lines
1.6 KiB
63 lines
1.6 KiB
4 months ago
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//
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// Copyright 2014 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// Win32Window.h: Definition of the implementation of OSWindow for Win32 (Windows)
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#ifndef UTIL_WIN32_WINDOW_H
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#define UTIL_WIN32_WINDOW_H
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#include <windows.h>
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#include <string>
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#include "util/OSWindow.h"
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#include "util/Timer.h"
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class Win32Window : public OSWindow
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{
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public:
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Win32Window();
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~Win32Window() override;
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void destroy() override;
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void disableErrorMessageDialog() override;
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bool takeScreenshot(uint8_t *pixelData) override;
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void resetNativeWindow() override;
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EGLNativeWindowType getNativeWindow() const override;
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EGLNativeDisplayType getNativeDisplay() const override;
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void messageLoop() override;
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void pushEvent(Event event) override;
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void setMousePosition(int x, int y) override;
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bool setOrientation(int width, int height) override;
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bool setPosition(int x, int y) override;
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bool resize(int width, int height) override;
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void setVisible(bool isVisible) override;
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void signalTestEvent() override;
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private:
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bool initializeImpl(const std::string &name, int width, int height) override;
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static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
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std::string mParentClassName;
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std::string mChildClassName;
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bool mIsVisible;
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Timer mSetVisibleTimer;
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bool mIsMouseInWindow;
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EGLNativeWindowType mNativeWindow;
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EGLNativeWindowType mParentWindow;
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EGLNativeDisplayType mNativeDisplay;
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};
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#endif // UTIL_WIN32_WINDOW_H
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